The Ghost of Christmas Future, II

Announcements about major changes in Haven & Hearth.

Re: The Ghost of Christmas Future, II

Postby LadyV » Sun Jun 14, 2015 1:23 am

@ jorb or Loftar

With the introduction of horses will they become a animal we can attack since they now become a means to chase down a player?

If so have you considered barding and such?
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Re: The Ghost of Christmas Future, II

Postby shubla » Sun Jun 14, 2015 11:57 am

Boarding time for boats? Like small 1 second delay before you can start moving it. It takes some time to jump in, right?
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Re: The Ghost of Christmas Future, II

Postby Fernegulus » Sun Jun 14, 2015 9:37 pm

Not all that makes sense is necessary, and in this case it seems that most of the time it will be more annoying than useful.
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Re: The Ghost of Christmas Future, II

Postby epicless » Mon Jun 15, 2015 11:29 am

shubla wrote:Boarding time for boats? Like small 1 second delay before you can start moving it. It takes some time to jump in, right?

Then they should add a delay when getting off the boat, too.
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Re: The Ghost of Christmas Future, II

Postby Avulsio » Mon Jun 15, 2015 3:06 pm

epicless wrote:
shubla wrote:Boarding time for boats? Like small 1 second delay before you can start moving it. It takes some time to jump in, right?

Then they should add a delay when getting off the boat, too.


What's the reason? Realism?
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Re: The Ghost of Christmas Future, II

Postby Bob_the_Cat » Mon Jun 15, 2015 8:46 pm

Avulsio wrote:
epicless wrote:
shubla wrote:Boarding time for boats? Like small 1 second delay before you can start moving it. It takes some time to jump in, right?

Then they should add a delay when getting off the boat, too.


What's the reason? Realism?


Moreso that if you manage to run into a boat while running away, your gone. You instantly pop into the boat and fly off. At least if u stopped to get into it they can try to hit you at least once if you were low hp.
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Re: The Ghost of Christmas Future, II

Postby borka » Tue Jun 16, 2015 1:14 am

With that reason i guess it's better to give shubla a "freeze now" command that makes everyone he wants to attack freeze right away :P :lol:
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Re: The Ghost of Christmas Future, II

Postby Massa » Thu Jul 30, 2015 7:51 pm

this game will suck
lol
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Re: The Ghost of Christmas Future, II

Postby Robertzon » Fri Jul 31, 2015 1:14 pm

Massa wrote:this game will suck
lol

ayy lmao
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Re: The Ghost of Christmas Future, II

Postby overtyped » Fri Jul 31, 2015 8:21 pm

Massa wrote:this game will suck
lol

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