Game Development: Animal Domestication

Announcements about major changes in Haven & Hearth.

Re: Game Development: Animal Domestication

Postby Robotponys » Sun Sep 25, 2011 10:00 pm

Could you PLEASE add an easier to tame domesticated animal? I know chickens are good, but thats only chickens... SO maybe something like taming a fox into a sheephound to help you domesticate animals? Maybe give it some bones, meat, or whatever to tame it? Also, beat it a little bit and place it in a cage for a few days to make it understand it isn't the boss anymore (lol, gotta love beating animals in games!) And to feed it, it can hunt on its own if you tell it to wander. or maybe just food and water dishes. It will come when you use a whistle. And it will protect all animals from predators. Maybe something like that.
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Re: Game Development: Animal Domestication

Postby ninja_yodeler » Mon Sep 26, 2011 12:24 am

Lol. dogs and or wolves are already planned, but not going to happen for at least a few months after the release of salem.


Taming is easy, i wont go into detail here, but the amount of guides around...you cant miss them if you use the search function.
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Re: Game Development: Animal Domestication

Postby burgingham » Mon Sep 26, 2011 8:28 am

I like the idea of a dog giving a bonus to taming stronger animals though.
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Re: Game Development: Animal Domestication

Postby D00mHouse » Mon Sep 26, 2011 8:56 pm

Taming bears into swimming war bears? :D
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Re: Game Development: Animal Domestication

Postby burgingham » Mon Sep 26, 2011 10:02 pm

Swimming war bears? Yes.

Tamed? Not so much.
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Re: Game Development: Animal Domestication

Postby EyeOfRa » Tue Sep 27, 2011 12:18 am

But you could have panda bears.. ;)
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Re: Game Development: Animal Domestication

Postby jgudge » Tue Oct 25, 2011 5:16 am

D00mHouse wrote:Taming bears into swimming war bears? :D

Image

That said, how hard could it be to code a bear moving through water if boars and bears can already move through swamp? I'd imagine it'd be almost copy-pasta.

Although I'm not saying that the current animal movement through swamps is in any way perfect, but it's just silly having 13 MML and being capable of slinging a bear to death because it's stuck on shore...

Edit: And yes, this is a month from the last post, but still.
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Re: Game Development: Animal Domestication

Postby Sevenless » Wed Apr 04, 2012 12:12 am

jgudge wrote:
D00mHouse wrote:Taming bears into swimming war bears? :D

Image

That said, how hard could it be to code a bear moving through water if boars and bears can already move through swamp? I'd imagine it'd be almost copy-pasta.

Although I'm not saying that the current animal movement through swamps is in any way perfect, but it's just silly having 13 MML and being capable of slinging a bear to death because it's stuck on shore...

Edit: And yes, this is a month from the last post, but still.


Swamps aren't water tiles though. They're modified land tiles. Hence why you can't boat through a swamp (unless they've changed that since I last played). As such, it wouldn't be copy pasta sadly.
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Re: Game Development: Animal Domestication

Postby painhertz » Wed Apr 04, 2012 12:14 am

Wtf Sevenless? Why the fuck you necroing this?
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Re: Game Development: Animal Domestication

Postby Sevenless » Wed Apr 04, 2012 12:22 am

painhertz wrote:Wtf Sevenless? Why the fuck you necroing this?


Apologies good sir. It was only 3-4 posts down the page and I forgot to check the date. As to why: Boredom and surfing the forums looking for stuff to actually reply to. I think it's good time I go play an actual game and stop wasting my time necroing threads eh?
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