Server Downtime: Fuse blown

Announcements about major changes in Haven & Hearth.

Re: Fuse Blown: Rollback

Postby Flocke » Tue Dec 29, 2009 4:14 am

temudgin wrote:
Matt_S wrote:
jorb wrote:... and now it's crashed and refuses to start. Code Gnome is out of town until Wednesday, kids. Enjoy a Haven free day.

:o

:shock:

:?
User avatar
Flocke
 
Posts: 271
Joined: Mon Aug 10, 2009 12:16 am
Location: North Pole

Re: Server Downtime: Fuse blown

Postby 54893 » Tue Dec 29, 2009 4:14 am

SOUNDS LIKE.... FUUUUUNNNNN
54893
 
Posts: 8
Joined: Sun Dec 27, 2009 5:33 am

Re: Server Downtime: Fuse blown

Postby temudgin » Tue Dec 29, 2009 4:18 am

The server's down and of all the things in the world to put as your avatar you choose Micheal Jackson?
User avatar
temudgin
 
Posts: 26
Joined: Thu Dec 24, 2009 1:37 am

Re: Server Downtime: Fuse blown

Postby Neruz » Tue Dec 29, 2009 4:20 am

I did not realise just how addicted i was to this game until this moment.


AAUUGH!
Neruz
 
Posts: 133
Joined: Sun Dec 20, 2009 12:23 am

Re: Server Downtime: Fuse blown

Postby Lothaudus » Tue Dec 29, 2009 4:58 am

Hey guys, the server... I think it might be down.
Barry Fletcher Norwin
Lawspeaker of Crossroads - Leader of Codexia - Keeper of the Cheese
http://www.rpgcodex.net
User avatar
Lothaudus
 
Posts: 641
Joined: Fri Oct 23, 2009 12:32 pm
Location: Adelaide, Australia

Re: Server Downtime: Fuse blown

Postby ductape » Tue Dec 29, 2009 5:15 am

i just tried to log on, is the server down? :twisted:
ductape
 
Posts: 12
Joined: Sun May 31, 2009 8:47 am

Re: Server Downtime: Fuse blown

Postby Bl1tzX » Tue Dec 29, 2009 6:26 am

No shit, Sherlock.
But anyway, yeah it's down.
User avatar
Bl1tzX
 
Posts: 525
Joined: Mon Aug 10, 2009 9:52 am

Re: Server Downtime: Fuse blown

Postby Rhiannon » Tue Dec 29, 2009 6:35 am

jeezz, well guess that steel project will be restarted. Wonder if that "unreal world" is any good. Looked like a cookie cutter crap with quests and scenarios and junk instead of a sandbox. or a 6 hour download to put atlantica back on the c after last weeks reformat..sigh!!
************************************ RAVENHOLM ************************************
***************************** IN LIEBE UND FREUNDSCHAFT *************************
************************************* Für Immer **************************************
User avatar
Rhiannon
 
Posts: 540
Joined: Wed Nov 04, 2009 3:01 am
Location: Ravenholm

Re: Server Downtime: Fuse blown

Postby reticulata » Tue Dec 29, 2009 7:09 am

Sigh. Time to raise my Bejeweled Blitz score...
User avatar
reticulata
 
Posts: 24
Joined: Mon Dec 28, 2009 7:56 am

Re: Fuse Blown: Rollback

Postby Agarrett » Tue Dec 29, 2009 7:21 am

Image

burgingham wrote:
Machenoid wrote:
martinuzz wrote:Ah I just posted about this in bug reports.
I lost 3 hours of work cutting down trees and constructing a log cabin halfway.
I also have to build a new boat, for I couldn't respawn where it is.

I suppose this should be taken as a hint to do backups every hour. Alot of shit can happen in 3 hours.

Now i have to retrace my steps to that mulberry tree, recreate the tree planters pots, re-craft my bow... Oh, and i lost a 70-tile long 1-tile wide road that went north to the non-pine forest area that's near my post. I guess the one good thing is i didn't lose the experience i had gained from making it.


16 chests full of food....all gone....get that stupid code gnome to fix this, right now.


Image

Sorry, I don't think he will fix it.

Please make a good update coming Friday to make up for this. Something like rotatable items would be nice.
User avatar
Agarrett
 
Posts: 673
Joined: Sat Oct 24, 2009 11:37 pm
Location: East of Nowhere

PreviousNext

Return to Announcements

Who is online

Users browsing this forum: No registered users and 46 guests