Game Development: Removed Grievous Damage From Ants

Announcements about major changes in Haven & Hearth.

Re: Game Development: Removed Grievous Damage From Ants

Postby RayvenQ » Sat Mar 27, 2010 3:42 am

That'd be awesome.

I do wish there were more Dex related foods though, chickens and chantrelles don't really cut it, and chantrelle and onion pasties never add to dex, it's always the other one for me.
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Re: Game Development: Removed Grievous Damage From Ants

Postby Tonopah » Sat Mar 27, 2010 4:22 am

Brill is dex FEP and right now they are active at more than one river fishing node. waxing first quarter moon with woodfish lures/leech
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Re: Game Development: Removed Grievous Damage From Ants

Postby shamelesspie » Sat Mar 27, 2010 4:35 am

Tonopah wrote:Brill is dex FEP and right now they are active at more than one river fishing node. waxing first quarter moon with woodfish lures/leech


He speaks the truth.
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Re: Game Development: Removed Grievous Damage From Ants

Postby RayvenQ » Sat Mar 27, 2010 5:47 am

Only problem is, I'm far, far, far inland.

There still should be more dex foods other than fish and chicken and chants and pirohzki's
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Re: Game Development: Removed Grievous Damage From Ants

Postby ElGato » Sat Mar 27, 2010 12:32 pm

RayvenQ wrote:Only problem is, I'm far, far, far inland.

There still should be more dex foods other than fish and chicken and chants and pirohzki's

quit complaining and eat some fuckin piros
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Re: Game Development: Removed Grievous Damage From Ants

Postby Potjeh » Sat Mar 27, 2010 12:56 pm

I got 10 agi and 6 psy from RoBs ^_^
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Re: Game Development: Removed Grievous Damage From Ants

Postby RayvenQ » Sat Mar 27, 2010 3:27 pm

Gato, I would, if they'd ever fucking give me any dex points.
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Re: Game Development: Removed Grievous Damage From Ants

Postby SevenBlade » Sat Mar 27, 2010 10:49 pm

This broke the game for me.

Between getting camped and all my equipment destroyed by boars, not having the materials to build a protective wall.

I donno, call me a carebear, but I didn't know the dev's were aiming for Dwarf Fortress level hard where you either live to be a vet or get torn to shreds.
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Re: Game Development: Removed Grievous Damage From Ants

Postby jorb » Sun Mar 28, 2010 3:03 pm

SevenBlade wrote:This broke the game for me.

Between getting camped and all my equipment destroyed by boars, not having the materials to build a protective wall.

I donno, call me a carebear, but I didn't know the dev's were aiming for Dwarf Fortress level hard where you either live to be a vet or get torn to shreds.


What's up with this? You know you can *run away* from boars, right? I have thus far been knocked out once. While afk.
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Re: Game Development: Removed Grievous Damage From Ants

Postby Thijssnl » Sun Mar 28, 2010 3:06 pm

jorb wrote:
SevenBlade wrote:This broke the game for me.

Between getting camped and all my equipment destroyed by boars, not having the materials to build a protective wall.

I donno, call me a carebear, but I didn't know the dev's were aiming for Dwarf Fortress level hard where you either live to be a vet or get torn to shreds.


What's up with this? You know you can *run away* from boars, right? I have thus far been knocked out once. While afk.



There are also players who didn't create the game and don't know all game mechanics. That's about everyone except you and loftar tbh.
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