loftar wrote:This isn't necessarily related to village upkeep, but the discussions in this thread have made me realize once again that the lack of LP from tanning and silk handling sucks a bit. The reason, as everyone knows, is that it is very unclear just where in the process LP should be gained.
In an attempt to alleviate the problem I've added LP when 1) filling the tanning tubs with water or bark and 2) when picking up newly hatched silkworms from the herbalist's table. It is quite a bit ugly, but it's probably better than nothing.
It's just in the code thus far, though. It'll be actualized after the next server restart.
and
Potjeh wrote:I really don't get the point of decreasing tree q because of picking branches and bark. Trees have been gimped enough as it is, don't add insult to injury. As it is now, I'm not picking branches at all. It makes more sense just to chop the tree and turn it into branches.
jorb wrote:I agree.
loftar wrote:Well, I agree too. I've removed it from the code now, so it will be removed in practice after the next server restart.
the server has now been restarted and these changes should now be in effect. loftar be praised.
edit: and after a slight bug with trees giving infinite branches for a while,
loftar wrote:Tree resources should now be finite again. I also added more LP to mining and made intestines into fishing bait.
it has been fixed. plus bonus features.