Game Development: Stuff 2 (Judgment Day)

Announcements about major changes in Haven & Hearth.

Re: Game Development: Stuff 2 (Judgment Day)

Postby NaoWhut » Sun Apr 25, 2010 3:10 pm

sooo.... people are wearing purple
roes... pink capes... pink shirts...
and... pearl necklaces ... :?

Thats gotta be the best mythology
ever xD
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Re: Game Development: Stuff 2 (Judgment Day)

Postby Justicar » Sun Apr 25, 2010 7:26 pm

Some of those people even having deep, husky voices whist pretending to be under-age girls in the game. Such intrigue!
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Re: Game Development: Stuff 2 (Judgment Day)

Postby Moracin » Sun Apr 25, 2010 9:56 pm

NaoWhut wrote:sooo.... people are wearing purple
roes... pink capes... pink shirts...
and... pearl necklaces ... :?

Thats gotta be the best mythology
ever xD


You have discovered Loftorb's plans

Run and hide before they ban you!
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Re: Game Development: Stuff 2 (Judgment Day)

Postby DeadlyPencil » Mon Apr 26, 2010 2:20 am

finding mussles seems to have been made much much harder, do they just appear less frequently or are they just really hard to see?
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Re: Game Development: Stuff 2 (Judgment Day)

Postby loftar » Mon Apr 26, 2010 5:06 am

DeadlyPencil wrote:finding mussles seems to have been made much much harder

It has, however, in fact, not. :)

Maybe you were just lucky the first time around.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Re: Game Development: Stuff 2 (Judgment Day)

Postby DeadlyPencil » Mon Apr 26, 2010 5:19 am

actually i think the first time i went out and got pulling in chests loads of them, no one else was looking. but now people are stealing em, so i think thats my problem. water is public area where lots of people will go by.
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Re: Game Development: Stuff 2 (Judgment Day)

Postby springyb » Mon Apr 26, 2010 5:56 am

The quality of the pearls seems to have been made to match the uncooked mussel instead of matching the cooked quality.
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Re: Game Development: Stuff 2 (Judgment Day)

Postby Morgant » Mon Apr 26, 2010 8:51 pm

Well, nothing better to do.
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So I thought I'd point out that this post pushes the number one higher than that.
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Re: Game Development: Stuff 2 (Judgment Day)

Postby loftar » Mon Apr 26, 2010 9:15 pm

What, 9000? There's no way that can be right!
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Re: Game Development: Stuff 2 (Judgment Day)

Postby sabinati » Mon Apr 26, 2010 9:34 pm

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