Game Development: Villages Extended Further

Announcements about major changes in Haven & Hearth.

Re: Game Development: Villages Extended Further

Postby Rift » Sat Jul 04, 2009 1:57 pm

Yay, its good that villages got fleshed out more, but i'm also eager for a new part of the game to get more stuff. Happy to hear we're changing focus for awhile.
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Re: Game Development: Villages Extended Further

Postby Vanigo » Sat Jul 04, 2009 8:37 pm

Hirdsman's capes take the backpack slot and give no stats? That sucks, what's up with that?
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Re: Game Development: Villages Extended Further

Postby loftar » Sat Jul 04, 2009 8:42 pm

Why, it looks cool. :D
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Re: Game Development: Villages Extended Further

Postby kaka » Sat Jul 04, 2009 10:48 pm

This makes me wonder...if Superman would ever carry a backpack,
would he have to take off his cape first?
Or would be able to wear them both because he is a super man?
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Re: Game Development: Villages Extended Further

Postby Vanigo » Sat Jul 04, 2009 11:32 pm

Superman doesn't need a backpack. His carrying capacity is, like, the volume of the moon.
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Re: Game Development: Villages Extended Further

Postby kaka » Sun Jul 05, 2009 12:18 am

Hmm... I do remember him lifting a lake once.
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Re: Game Development: Villages Extended Further

Postby kimya » Sun Jul 05, 2009 1:16 am

a lake. how would he do that?
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Re: Game Development: Villages Extended Further

Postby sami1337 » Sun Jul 05, 2009 1:22 am

kimya wrote:a lake. how would he do that?


Chuck Norris would stretch him to the proper size and use him as a balloon.
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Re: Game Development: Villages Extended Further

Postby kaka » Sun Jul 05, 2009 2:18 am

Well, he didn't exactly lift the lake, but he blew on it and froze the surface, which he could then lift.
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Re: Game Development: Villages Extended Further

Postby sami1337 » Sun Jul 05, 2009 1:29 pm

So what are the stats of the hirdsman helmet?
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