Game Development: Circle the Wagons!

Announcements about major changes in Haven & Hearth.

Re: Game Development: Circle the Wagons!

Postby swebonny » Sun May 09, 2010 10:19 pm

Wow wagons, that is amazing.
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Re: Game Development: Circle the Wagons!

Postby jorb » Sun May 09, 2010 10:32 pm

swebonny wrote:Wow wagons, that is amazing.


Let us not forget this. We are doing some pretty cool shit with our 2d-graphics. :)
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Re: Game Development: Circle the Wagons!

Postby DeadlyPencil » Sun May 09, 2010 10:48 pm

jorb wrote:
swebonny wrote:Wow wagons, that is amazing.


Let us not forget this. We are doing some pretty cool shit with our 2d-graphics. :)


If you really wanted to set your game apart from all others, you would implement that suggestion about kidnapping people. no other game has done anything like that.
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Re: Game Development: Circle the Wagons!

Postby Potjeh » Sun May 09, 2010 11:48 pm

Liberal Crime Squad :P
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Re: Game Development: Circle the Wagons!

Postby DatOneGuy » Mon May 10, 2010 12:01 am

DeadlyPencil wrote:
jorb wrote:
swebonny wrote:Wow wagons, that is amazing.


Let us not forget this. We are doing some pretty cool shit with our 2d-graphics. :)


If you really wanted to set your game apart from all others, you would implement that suggestion about kidnapping people. no other game has done anything like that.

Kidnapping, would be too amazing.

But are you bad enough dude?
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Re: Game Development: Circle the Wagons!

Postby Skorm » Mon May 10, 2010 2:11 am

DeadlyPencil wrote:
jorb wrote:
swebonny wrote:Wow wagons, that is amazing.


Let us not forget this. We are doing some pretty cool shit with our 2d-graphics. :)


If you really wanted to set your game apart from all others, you would implement that suggestion about kidnapping people. no other game has done anything like that.

Kidnapping, would be too amazing.

But are you bad enough dude?[/quote] yes
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Re: Game Development: Circle the Wagons!

Postby DatOneGuy » Mon May 10, 2010 2:39 am

Skorm wrote: yes

Carrry on then.
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Re: Game Development: Circle the Wagons!

Postby Skorm » Mon May 10, 2010 2:41 am

DatOneGuy wrote:
Skorm wrote: yes

Carrry on then.


anyway i cant play now, stupid client >.> and yes loftar i tryed the big pink "play" button, >.>
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Re: Game Development: Circle the Wagons!

Postby ThirdEmperor » Mon May 10, 2010 10:09 am

Wow, what a lot of whining about having to use the default client.

I've had to use it since day one and you don't see me complaining.

Not that fixing it so it isn't a buggy piece of crap wouldn't be great.
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Re: Game Development: Circle the Wagons!

Postby Skorm » Mon May 10, 2010 4:22 pm

ThirdEmperor wrote:Wow, what a lot of whining about having to use the default client.

I've had to use it since day one and you don't see me complaining.

Not that fixing it so it isn't a buggy piece of crap wouldn't be great.


pachos,1 click, you are in

deffault client,40 clicks, still not in

that what we complain
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