Game Development: Circle the Wagons!

Announcements about major changes in Haven & Hearth.

Re: Game Development: Yee-haw!

Postby exewu » Sun May 09, 2010 12:03 am

Using fullscreen makes the game crash :(
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Re: Game Development: Yee-haw!

Postby RaptorJedi » Sun May 09, 2010 12:08 am

Jackard wrote:what.

surely you guys can put forth more effort into your patch notes than this meager showing...




I agree. This is a huge change, and we don't know how it works. Something like this shouldn't really be left to guesswork.
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Re: Game Development: Yee-haw!

Postby DeadlyPencil » Sun May 09, 2010 12:13 am

BUUUUUUGGGGGG

i cannot put my meatgrinder back in my boat.

Edit, cant seem to put any object in my boat.
Last edited by DeadlyPencil on Sun May 09, 2010 12:15 am, edited 1 time in total.
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Re: Game Development: Yee-haw!

Postby Gentley » Sun May 09, 2010 12:14 am

RaptorJedi wrote:
Jackard wrote:what.

surely you guys can put forth more effort into your patch notes than this meager showing...




I agree. This is a huge change, and we don't know how it works. Something like this shouldn't really be left to guesswork.


I disagree.

I guess they`d tell us if there`s some tricky magic science involved.

If you need an extra hint to find the new skill to learn and the "wagon" button, there`s no hope for you anyway.
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Re: Game Development: Yee-haw!

Postby DeadlyPencil » Sun May 09, 2010 12:16 am

oh i figured it out, u have to put it in specific spot now, u cant just dump it in.


EDIT, nope, that was only for a cart, boat still bugged.
Last edited by DeadlyPencil on Sun May 09, 2010 12:18 am, edited 1 time in total.
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Re: Game Development: Yee-haw!

Postby Blxz » Sun May 09, 2010 12:16 am

I think the drunk jorb appeared in my town and spawned high quality chickens, asked where all the hot women were and then left randomly. Wish i had crazy drunk H&H admin powers.
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Re: Game Development: Yee-haw!

Postby RaptorJedi » Sun May 09, 2010 12:17 am

I'm not retarded. But how does the wagon work? Does it work like a personal claim? What's to stop someone from robbing you when you log out? What's the soak value? How are you supposed to feed the animals pulling it if you decide to be a trader that lives out of their wagon?
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Re: Game Development: Yee-haw!

Postby Jackard » Sun May 09, 2010 12:18 am

Gentley wrote:
RaptorJedi wrote:
Jackard wrote:what.

surely you guys can put forth more effort into your patch notes than this meager showing...




I agree. This is a huge change, and we don't know how it works. Something like this shouldn't really be left to guesswork.


I disagree.

I guess they`d tell us if there`s some tricky magic science involved.

If you need an extra hint to find the new skill to learn and the "wagon" button, there`s no hope for you anyway.

thanks for missing the point
“A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away.”
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Re: Game Development: Yee-haw!

Postby loftar » Sun May 09, 2010 12:19 am

Well sure, I guess there is reason for some additional clarification.

I'll update the OP soon.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Re: Game Development: Yee-haw!

Postby Skorm » Sun May 09, 2010 12:20 am

how do i update mi client ? or where can i download the newest version ?
d_datica wrote:Get the damn server back up before I go back to having a life

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