Atherman wrote:Reeyfer wrote:One more feature to make it easier for people to power level. Great. Now not only do you have boost your str and unarmed constantly to have a chance against a griefer (which you still won't have lol) but you've got to do a fucking feast every day too or you'll still be behind the no-lifers. Awesome-o.
I'd like to see a youtube of one of these super high UA guys irl trying to punch through a metal reinforced brick wall just so they could get an idea of WHY exactly the system makes no sense. Is there any hope of this game ever getting updates to make defense against high level griefer's possible, or do the devs just like to play raiders and that's why they're designing the game to artificially cater to that playstyle?
Maybe they are the spawn of Hercules. I wouldn't be too surprised to see heroes punching through walls if I was alive during the Greek Ages. If Hercules came over and destroyed my mansion in one blow, I'd just think "Tree Crusade"
Lol, except herc wasn't that strong from any story I've heard. No, the only way you can punch througha wall is magic or i guess some kind of really convoluted telekinesis (which is what you would call magic if you found out about it and studied it scientifically, because if its real you can't call it magic lol). You'd basically have to have some kind of kinetic shield on your hadn. Because if you're tough enough to punch thru a wall, you are too dense to move. No real way to get around that other than a magical sheath of kinetic energy with some kind of inertial dampener wrapped inside it to protect your hand
And jorb; bitching? Having a joke, maybe, but no, I'll give griefing a shot if that's what the game's about. I'm not saying that I don't see the fun in griefing itself, I see why people like it, I just don't usually like it being the whole game. But I'll give it a whirl anyway because other than the combat part this is a pretty great game for the stage its at.