Game Development: The Symbel

Announcements about major changes in Haven & Hearth.

Re: Game Development: The Symbel

Postby loftar » Mon May 24, 2010 8:17 pm

theTrav wrote:Is there anything to discourage the thousand alts of eternal starving table sitting?

There is the charisma modifier in the bonus which will be dragged down by thousands of unleveled alts. It may be possible that it isn't enough, though; time will tell.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Re: Game Development: The Symbel

Postby Pacho » Mon May 24, 2010 8:34 pm

Stuffing alts with charisma food isn't much of a hassle though, specially if someone is willing to stack tables with alts to provide a bigger boost.
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Re: Game Development: The Symbel

Postby theTrav » Mon May 24, 2010 9:48 pm

I was under the impression that feasting gave an FEP bonus, not just a bonus to eating efficiency. If it's just the latter then I don't think alts matter too much
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Re: Game Development: The Symbel

Postby DatOneGuy » Mon May 24, 2010 10:11 pm

theTrav wrote:I was under the impression that feasting gave an FEP bonus, not just a bonus to eating efficiency. If it's just the latter then I don't think alts matter too much

It gives both, has a little "FEP Bonus" deal. :)

Not sure how much the super good stuff like gold and whatnot gives, but I can get +2% FEP Bonus out of a silver fork. It also seems that it's al ot higher than it shows as I typically get about double the FEPs from each food despite this low number.
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Re: Game Development: The Symbel

Postby rye130 » Mon May 24, 2010 10:26 pm

DatOneGuy wrote:It also seems that it's al ot higher than it shows as I typically get about double the FEPs from each food despite this low number.


Maybe feasting always gives like double the FEP and the bonus from the fancy stuff is added on top of it...
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Re: Game Development: The Symbel

Postby loftar » Mon May 24, 2010 10:31 pm

DatOneGuy wrote:It also seems that it's al ot higher than it shows as I typically get about double the FEPs from each food despite this low number.

Really? That's odd. I'm not aware of any such effect.
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Re: Game Development: The Symbel

Postby DatOneGuy » Mon May 24, 2010 10:33 pm

That's what I got from trying to eat both on/off the table, carrot cake. Tried both with empty FEP bars.

It also seems pancakes are now eat-able on tables. :D
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Re: Game Development: The Symbel

Postby loftar » Mon May 24, 2010 10:40 pm

Oops; right thou art. It seems I accidently added the intended FEPs rather than just using them. :)

Oh well, will be fixed after the next restart. Enjoy your feasting til then! :)
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Re: Game Development: The Symbel

Postby NaoWhut » Mon May 24, 2010 11:04 pm

interesting
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Re: Game Development: The Symbel

Postby Phalene » Tue May 25, 2010 5:10 pm

Goody, I now have a better thing to help that inn/tavern I'm going to open up! :D

"Poppy's Place: Feasting, Beer, Dancing Girls."*

*Girls subject to availability and limits of sprite dancing ability.
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