Game Development: The Stuff Strikes Back

Announcements about major changes in Haven & Hearth.

Re: Game Development: The Stuff Strikes Back

Postby DatOneGuy » Thu Jun 17, 2010 12:08 am

martinuzz wrote:The large chest could be nice.. If you can put it in a boat, with stuff in it.

But.. only 3 new Items.. That can't be all we're getting on this unsuspected weekday update, right?

Fits in a boat, with stuff in it.

And it's awesome. Size: 6x8
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Re: Game Development: The Stuff Strikes Back

Postby Zamte » Thu Jun 17, 2010 12:12 am

Pot disappoints. Why add such a container only a few weeks after the king of all easy-to-make-anywhere container that is crates?
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Re: Game Development: The Stuff Strikes Back

Postby Iryn » Thu Jun 17, 2010 12:19 am

Ingrates, the lot of you. >:(

Variety is the spice of life. Life just got spicier.
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Re: Game Development: The Stuff Strikes Back

Postby Zamte » Thu Jun 17, 2010 12:21 am

My pot is made of q72 clay because I expected it to (based on it's incredibly rounded shape) be a larger water containment device, which we need. Real life "wine barrels" are usually 300l, not 100l. Ours are tiny.
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Re: Game Development: The Stuff Strikes Back

Postby serpentyngallery » Thu Jun 17, 2010 12:21 am

Zamte wrote:Pot disappoints. Why add such a container only a few weeks after the king of all easy-to-make-anywhere container that is crates?


Have you tried building an urn recently?
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Re: Game Development: The Stuff Strikes Back

Postby Zamte » Thu Jun 17, 2010 12:23 am

I don't see why urns matter. It's bigger than an urn, sure, but that just means it's larger than one of the smallest containers. Crates can be made literally anywhere. Anything new added smaller than them which isn't pretty much created out of thin air and no materials is just going to end up getting ignored unless it does something interesting as well.
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Re: Game Development: The Stuff Strikes Back

Postby Sidran » Thu Jun 17, 2010 12:25 am

Iryn wrote:Ingrates, the lot of you. >:(

Variety is the spice of life. Life just got spicier.
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Re: Game Development: The Stuff Strikes Back

Postby Jestrb » Thu Jun 17, 2010 12:25 am

urn are 5x3 8-) nice
I loled in your general direction
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Re: Game Development: The Stuff Strikes Back

Postby bitza » Thu Jun 17, 2010 12:32 am

love the transparency effects though, haters gonna hate
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Re: Game Development: The Stuff Strikes Back

Postby Darkren » Thu Jun 17, 2010 12:38 am

bitza wrote:love the transparency effects though, haters gonna hate

Eh?

Am I missing something here?
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