Game Development: Stuff 6

Announcements about major changes in Haven & Hearth.

Re: Game Development: Stuff 6

Postby keyn_thror » Tue Jun 29, 2010 9:47 am

Zamte wrote:Stacking is something that's become pretty integral to games, and we have a severe lack of it here. There's really no reason my whole backpack, which I can fit 24 giant bars of steel into, or six large boards, or even a dozen logs, should only hold two dozen tiny seeds.

Stacking items in H&H is a difficult task, because there are many similar items, but with different quality.
I doubt it would help much, if you are able to stack 3 seeds of similar quality in a bag, while leaving 6 others with different qualities unstacked...
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Re: Game Development: Stuff 6

Postby HulkingUnicorn » Wed Jun 30, 2010 12:51 pm

keyn_thror wrote:
Zamte wrote:Stacking is something that's become pretty integral to games, and we have a severe lack of it here. There's really no reason my whole backpack, which I can fit 24 giant bars of steel into, or six large boards, or even a dozen logs, should only hold two dozen tiny seeds.

Stacking items in H&H is a difficult task, because there are many similar items, but with different quality.
I doubt it would help much, if you are able to stack 3 seeds of similar quality in a bag, while leaving 6 others with different qualities unstacked...

Stack all objects of similar type and display the average quality as tooltip. Then you can either dissolve the stack or remove single items by sorting (both ascending and descending order of quality available).
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Re: Game Development: Stuff 6

Postby martinuzz » Wed Jun 30, 2010 1:05 pm

Aw, no DEX only for Beeted Bird Breast.
It gives, at q10:

4 CON, 5 CHA, 7 DEX, 3 PSY
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Re: Game Development: Stuff 6

Postby Avu » Wed Jun 30, 2010 3:21 pm

martinuzz wrote:Aw, no DEX only for Beeted Bird Breast.
It gives, at q10:

4 CON, 5 CHA, 7 DEX, 3 PSY


Can you say Cake?
"Since all men count themselves righteous, and since
no righteous man raises his hand against the innocent,
a man need only strike another to make him evil."
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Re: Game Development: Stuff 6

Postby ewlol » Wed Jun 30, 2010 3:56 pm

Just like with real life, large industrial mega production suffers a lack of quality compared to smaller more refined goods production.
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Re: Game Development: Stuff 6

Postby sabinati » Wed Jun 30, 2010 4:07 pm

martinuzz wrote:Aw, no DEX only for Beeted Bird Breast.
It gives, at q10:

4 CON, 5 CHA, 7 DEX, 3 PSY


the q64 one gave about 70 total fep with weedbuff
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Re: Game Development: Stuff 6

Postby Potjeh » Wed Jun 30, 2010 4:20 pm

That sounds like pretty sweet FEPs to me.
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Re: Game Development: Stuff 6

Postby sabinati » Wed Jun 30, 2010 4:23 pm

yeah i thought it was pretty nice. i wasn't even eating it off the table.
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Re: Game Development: Stuff 6

Postby martinuzz » Wed Jun 30, 2010 7:07 pm

Stinging salad gives 3 STR, 5 PER and 2 CHA at q10,
Zesty brill gives 3 STR, 4 CHA and 3 DEX at q10.
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Re: Game Development: Stuff 6

Postby ThirdEmperor » Wed Jun 30, 2010 8:52 pm

Avu wrote:
martinuzz wrote:Aw, no DEX only for Beeted Bird Breast.
It gives, at q10:

4 CON, 5 CHA, 7 DEX, 3 PSY


Can you say Cake?


No, but I can copy paste this:
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