Stuff: Persistent Cadavers

Announcements about major changes in Haven & Hearth.

Re: Stuff: Persistent Cadavers

Postby Skorm » Sat Jul 03, 2010 7:57 am

pork is awesome.
strongboxes, well i dont use em so im fine.
corpe decay, yay
i can store bears i a cart/wagon, HELL YES.
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Re: Stuff: Persistent Cadavers

Postby magius » Sat Jul 03, 2010 9:32 am

i was hunting right before the update. skinning butchering and storing in crates in my wagon. logged in right when the server came up. killed 6 auroch, 3 deer and 2 bear, put whole corpses in wagon. had to do RL stuff. came back a while later, 8- 10 hours i think, and skeletons were all that was left. so they do decay in wagons. today, the skeletons decayed out of the wagon. so thats like 3 RL days till full decay i think. maybe .5 or 1 full RL day for first step decay to skeleton. i lost a lot of meat that day :(
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Re: Stuff: Persistent Cadavers

Postby DatOneGuy » Sat Jul 03, 2010 9:37 am

Should decay to skeletons in around 16 hours I believe... somewhere between 8~16, I've went traveling my same routes and it's fun to see the same stuff I killed laying around.


If you want to be stealthy about hunting it's a lot harder as you have to actually collect bones, but that's fine for bone hook LP I guess.
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Re: Stuff: Persistent Cadavers

Postby ThirdEmperor » Mon Jul 05, 2010 12:10 am

So you can't find wild pigs on mudflats and grassland?
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Re: Stuff: Persistent Cadavers

Postby DatOneGuy » Mon Jul 05, 2010 2:12 am

ThirdEmperor wrote:So you can't find wild pigs on mudflats and grassland?

No, those are dirty, dirty trolls.
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Re: Stuff: Persistent Cadavers

Postby Tacheron » Mon Jul 05, 2010 1:02 pm

magius wrote:i was hunting right before the update. skinning butchering and storing in crates in my wagon. logged in right when the server came up. killed 6 auroch, 3 deer and 2 bear, put whole corpses in wagon. had to do RL stuff. came back a while later, 8- 10 hours i think, and skeletons were all that was left. so they do decay in wagons. today, the skeletons decayed out of the wagon. so thats like 3 RL days till full decay i think. maybe .5 or 1 full RL day for first step decay to skeleton. i lost a lot of meat that day :(


This happens to us as well, but much quicker, in less than an hour a fresh cadaver turned into a skeleton, I believe. Seems that time flows differently in wagons and cart (the tanning via cart thing :D)
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Re: Stuff: Persistent Cadavers

Postby sabinati » Mon Jul 05, 2010 3:32 pm

DatOneGuy wrote:
ThirdEmperor wrote:So you can't find wild pigs on mudflats and grassland?

No, those are dirty, dirty trolls.


yeah, they are just the standard boar that we've always had
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Re: Stuff: Persistent Cadavers

Postby Lord0bsidian » Mon Jul 05, 2010 7:44 pm

um, should pigs be in their own sties? i caught a pig recently and after a while this showed up:

Image

can people who've had pigs longer tell me if those brown spots are going to fill up the whole area or decrease my other animals' quality or something?
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Re: Stuff: Persistent Cadavers

Postby DatOneGuy » Mon Jul 05, 2010 8:15 pm

Lord0bsidian wrote:um, should pigs be in their own sties? i caught a pig recently and after a while this showed up:

can people who've had pigs longer tell me if those brown spots are going to fill up the whole area or decrease my other animals' quality or something?

Cows/Sheep do the same thing.

Everybody poops. :)
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Re: Stuff: Persistent Cadavers

Postby Potjeh » Mon Jul 05, 2010 8:21 pm

Your through ran dry, so the animals ate grass.
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