A big and well-established village, pouring all it's resources into a smith character will have anvil and hammer at like q300 within a week or two. Sure, the numen will drag it down, but when they don't care about balancing stats a whole village could easily pump one characters to thousands of strength with all their cheese. A million LP into smithing (not a hard goal if they take turns grinding hunting, so the char gains smithing 24/7), and even with 50ish numen the nuggets will be crazy q. It's even easier if you suicide the smith several times, so you get a full ancestor line, but it takes more time.
Do you know how much effort it'd take to get that q legit way? Or what an advantage swords and armour made with those will give? Especially if you get lucky and bloom reverts to cast several times, so final wrought comes near the quality of anvil and hammer.
GrapefruitV wrote:Cauldron, bones and retardness is all you need to destroy anyone of those, who tries to play fair.
GrapefruitV wrote:Cauldron, bones and retardness is all you need to destroy anyone of those, who tries to play fair.
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