Stuff: Dawn of The Living Dead

Announcements about major changes in Haven & Hearth.

Re: Stuff: Dawn of The Living Dead

Postby DatOneGuy » Sat Jul 10, 2010 1:45 pm

exewu wrote:
Potjeh wrote:
- Cattle are now born with their "Food Eaten" Q set to their mother's "Milk Quality".

Fuck yeah!


Why does this matter? It's more of an aesthetic change isn't it?

You're kidding, right?

You should read read C&I thread recently made on the matter.
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Re: Stuff: Dawn of The Living Dead

Postby Potjeh » Sat Jul 10, 2010 1:47 pm

No. Previously when my lambs grew up they had like q15 food eaten and q40 meat. I have this ram that I've been waiting to slaughter for over a week, and it's only halfway to getting it's food q equal to it's meat q. Waiting for newly grown animals to reach their full meat q potential is huge strain on my throughs, and makes my pens really crowded. Now they start from a higher number, which should cut the wait significantly.
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Re: Stuff: Dawn of The Living Dead

Postby exewu » Sat Jul 10, 2010 1:50 pm

Oh yes that makes sense, I've never cared much about slaughtering them for meat (I just leave the corpses there to rot so they serve as a warning to future cows, get good stats or you're gonna get it!) so I never encountered that problem. Good change then.
As long as you don't change how calves drink the low Q milk first I'll be happy.
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Re: Stuff: Dawn of The Living Dead

Postby karmov » Sat Jul 10, 2010 1:51 pm

To counterbalance all of the whining, thanks for the update.

- I don't raise cattle yet, but it sounds like that's a great fix.
- Cutlery grinding has decimated a local forest where I live. It's too late to save that forest, but this sounds like it will help save other forests from the same future. For those who think it will hurt noobs, imagine spawning in a vacant lot with no trees to be seen anywhere because someone decided to grind. That will hurt noobs much, much more than nerfing this grinding technique.
- Thanks for the bag! It looks awesome.
- As for the Creamy Cock, well... umm... sure... :?
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Re: Stuff: Dawn of The Living Dead

Postby Avu » Sat Jul 10, 2010 1:58 pm

Can we please have sickles instead of scythes so we can use them damn bags?
"Since all men count themselves righteous, and since
no righteous man raises his hand against the innocent,
a man need only strike another to make him evil."
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Re: Stuff: Dawn of The Living Dead

Postby martinuzz » Sat Jul 10, 2010 2:03 pm

- Cutlery + Wooden cup LP nerfed
Good one! Save the trees!

- Cattle are now born with their "Food Eaten" Q set to their mother's "Milk Quality".
Absolutely right on, will save a lot of time and fodder

- Carts should now move at walk speed over grass, cave and mine
Yes

- Linen crate build order: Boughs now added before branches
Mkay

-Bierwurst!
Yum!

-Travellers bag
I must still see how good this is, seeing it occupies hand slots
Good for gathering mussels / herbs, I guess.

-Creamy cock
I'd expect nothing less from you
Does it turn into cheesy cock, in a cheeserack?

Enjoy!
Thanks.. Looks like you actually implemented player suggestions, nice one.
Can we have ant farms?
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Re: Stuff: Dawn of The Living Dead

Postby DatOneGuy » Sat Jul 10, 2010 2:18 pm

Avu wrote:Can we please have sickles instead of scythes so we can use them damn bags?

This.

I love these bags, I rushed to make two of them, then I realized that I can't farm with them unless I constantly switch out between scythe and dual-wielding bags (Meaning wasted inventory space, sure I gain more, but jeez). I can't use it for digging if I also use a shovel, I can't use it for mining if I also use a pickaxe.


Farming is the big one though, these would be lovely with a (one-handed) sickle.
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Re: Stuff: Dawn of The Living Dead

Postby sabinati » Sat Jul 10, 2010 2:35 pm

bitza wrote:Image

i'm not entirely sure i want to eat this


lmao
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Re: Stuff: Dawn of The Living Dead

Postby sabinati » Sat Jul 10, 2010 2:39 pm

DatOneGuy wrote:
Avu wrote:Can we please have sickles instead of scythes so we can use them damn bags?

This.

I love these bags, I rushed to make two of them, then I realized that I can't farm with them unless I constantly switch out between scythe and dual-wielding bags (Meaning wasted inventory space, sure I gain more, but jeez). I can't use it for digging if I also use a shovel, I can't use it for mining if I also use a pickaxe.


Farming is the big one though, these would be lovely with a (one-handed) sickle.


you can still farm without the scythe it's just a little slower
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Re: Stuff: Dawn of The Living Dead

Postby Avu » Sat Jul 10, 2010 3:17 pm

A little? Hahahahhahaha.
"Since all men count themselves righteous, and since
no righteous man raises his hand against the innocent,
a man need only strike another to make him evil."
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