We've been developing tonight, and here's what's new.
New Production, Beer: Learn Beermaking. Germinate wheat seeds on herbalist table. Malt wheat seeds in kiln by burning them for a short while. Grind malt into grist using quern. Craft wort using recipe under "Cooking". Pour wort into a barrel and let it ferment for a week. Tada, Weißbier.
Beer can be drunk from a tankard, that you make from a piece of cast iron. It can, for now, be stored in winebottles.
Beer and wine now both give food events. Beer gives 2 FEP Strength and 1 FEP for 5 hhp damage. Wine gives 2 FEP Charisma and 1 FEP for 5 hhp damage.
Expanded Production, Cheese: Build a cheese rack. Craft a cheese tray. Fill cheese tray with curd. Place curd in cheese rack. Type of cheese transformed depends on where the rack is located. The following locations are relevant: Cellar, house, outdoors and mine. Some cheeses can be transformed in several steps. All cheeses can ultimately be transformed into Gouda, the mother of all generic, bland, pointless and meaningless cheeses. The one that everybody, and, consequently, nobody likes. Consider this a failure to produce something interesting. Try changing locations. We're not giving all the possibilities away. No cheese can, currently, be transformed beyond a fourth transformation.
Half-Assed pseudo-feature, Mines: I'm tired of placing mines, build them yourself. 500 wood blocks a pop. Enjoy.
Small fixes: Boulders should now show up properly in carts. The barrel now has a simple UI.
Enjoy!