Ants wrote:They could gain access to more irminsuls and monoliths with seamarks and cairn challenges, no?
You’re consistently whining about cairns because you can’t destroy them but then also suggesting to other players they should go destroy them? Makes sense. It’s too easy to achieve great kingdom buffs anyways, I have no clue what devs were thinking by adding these useless implementations in. Local resources have done absolutely nothing to create conflict between players just like the Irminsul and Monolith will also do absolutely nothing in this regard.
So ya thanks for this thread in which I can point out how achieving these amazing buffs should be more difficult than simply claiming over an object which no one is going to contest for the rest of the world’s lifespan, it’s always nice when players make threads against their own interests and then I can use them to argue for changes. Kingdom buffs should be unique between realms not a one-stop shop for all your needs that only makes them the same and boring.