It must be nice

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It must be nice

Postby Drowner » Sun Mar 21, 2010 6:33 am

http://img687.imageshack.us/img687/1563/cliffbreak.png

http://img12.imageshack.us/img12/8627/cliffbreak2.png




I have heard several different things. WV says that rams are able to break cliffs.( I have not tested)
Others said that Jorb did it for them.

Whatever the case maybe, it sure would have been nice to know this was possible or get game terrain designed around my village. :/

I have friends in WV and I still do not think its right.
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Re: It must be nice

Postby jorb » Sun Mar 21, 2010 6:57 am

I did that. The ram can't break cliffs.
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Re: It must be nice

Postby Darki » Sun Mar 21, 2010 7:04 am

The name isnt Wayneville anymore its SODOM :3
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Re: It must be nice

Postby Drowner » Sun Mar 21, 2010 7:09 am

jorb wrote:I did that. The ram can't break cliffs.


lol so Burg, the leader of WV or whatever its called now, said the Ram did it.. Even he knows its special treatment :shock:
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Re: It must be nice

Postby Darki » Sun Mar 21, 2010 7:11 am

Drowner wrote:
jorb wrote:I did that. The ram can't break cliffs.


lol so Burg, the leader of WV or whatever its called now, said the Ram did it.. Even he knows its special treatment :shock:


SODOM durrr :roll: :roll:
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Re: It must be nice

Postby sabinati » Sun Mar 21, 2010 7:15 am

would not have even been needed if they had planned better but hey
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Re: It must be nice

Postby jorb » Sun Mar 21, 2010 8:02 am

To be fair, burg had reported a fairly major bug, so I was in a generous mood.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

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Re: It must be nice

Postby flaw » Sun Mar 21, 2010 3:43 pm

jorb wrote:To be fair, burg had reported a fairly major bug, so I was in a generous mood.


No, you're being honest about why you did it.

There's nothing fair about it.
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Re: It must be nice

Postby UnrealJake » Sun Mar 21, 2010 3:44 pm

sabinati wrote:would not have even been needed if they had planned better but hey


Let's face it, you can't build a town that big and NOT run into a cliff or two.

flaw wrote:
jorb wrote:To be fair, burg had reported a fairly major bug, so I was in a generous mood.


No, you're being honest about why you did it.

There's nothing fair about it.


It IS his game...
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Re: It must be nice

Postby flaw » Sun Mar 21, 2010 3:51 pm

UnrealJake wrote:
sabinati wrote:would not have even been needed if they had planned better but hey


Let's face it, you can't build a town that big and NOT run into a cliff or two.

flaw wrote:
jorb wrote:To be fair, burg had reported a fairly major bug, so I was in a generous mood.


No, you're being honest about why you did it.

There's nothing fair about it.


It IS his game...


And his favoritism.
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