borka wrote:Using a custom client or not is for sure not a question of Morality. It's a question of Morality how you use a given Tool.
In H&H, "custom client" is pretty much synonymous with "full screen" and "no more obscured vision". You're cheapening gameplay for default client users whether you're thinking about it or not, even down to simply having more hotkeys to work with. If you sling some newb to death from an impossible distance in a cave, you probably wouldn't even think that they couldn't possibly foresee your attack or be able to aim back since the custom features are taken as a given. I mean, everyone here already has the mindset of how the custom client is not greatly helpful, but how the default client is a piece of shit hindrance that's a chore to use. Walking through a forest without x-ray is seen simply as stupidity - nobody would ever think that using x-ray could be putting other players at a fatal disadvantage.
Jackard wrote:Danno wrote:And I'm supposed to do the same or else I'm a moronic newb who's doomed to forever be inadequate to the players using superior clients?
Yes. That's just how it is. Seatribe will not do anything about custom clients.
I
really miss hiding behind objects, and the lighting was rather pretty when it wasn't causing eyestrain from the tiny radius and three levels of luminosity. The cavebulb thing is just another example of a halfbaked mechanic - they wouldn't need to be so rare if lighting worked properly.
Well, it's a shame. I might get Ender's again eventually solely for full screen since that is one thing that should definitely be a default feature. Maybe also lighting since the effort of manual lighting isn't worth it when everyone's reduced its value to nothing. I'll continue to be a moronic newb in other aspects, though.
Jackard wrote:You are four years too late to this game, son. Stealth was fantastic back in world one/two, before xray ruined it.
Here's some fun reading from two years back:
viewtopic.php?p=215423#p215423
I do wish the community and devs would be more interested in reviving/preserving the game's best points. I suppose it only takes a handful of people to ruin it for everyone, though, and nobody would want to sacrifice their own personal safety for the greater good of the game.
WarpedWiseMan wrote:It takes about 14 seconds to setup Ender's to work. If taking less time to have a better experience is a punishment in your mind, you will really not enjoy this game.
The people who use custom clients are the ones who don't enjoy this game - that's why they modified it to make it easier. A custom client is nothing exclusive and it's no big secret, but its negative impacts on the game remain. It's also not something a new player thinks to search for immediately. I'm cool with playing it as is and I'm not whining about not being able to see some taproot behind a tree. Your idea of a "better experience" is only to acquire things more efficiently and achieve a higher score sooner. My idea of a "better experience" is interactive and engaging gameplay with unique challenges and stories to tell. I'd rather kill a bear unarmed in a group in 5 minutes with risk of death than alone with a sling in 1 minute any day. It actually means something.
H&H is an interesting game. I've played it on and off for years and I enjoyed it everytime. I think this is one of its major faults, though, that contributes to making me only an "on and off" player.
burgingham wrote:I am not sure why you are still argueing about this when one of the devs already stated it is all good and they would have the same features in their client. There simply is (was?) not enough time to work on it so the playerbase had to take over this job.
End of discussion...
It'd be less of an issue if everyone had the same opportunities/features by default. Then nobody would be unfairly disadvantaged. They should have the "Play" button redirect to the Ender's download. I simply can't agree with ruining stealth and making game mechanics serve no purpose whatsoever, though. For anyone arguing the realism of seeing the obscured side of a tree that should be in your vision, you must then consider that you shouldn't be able to see the side of the tree opposite to where you stand.
Anyhow, I believe this thread was just about the community's opinion on the matter. You can't dismiss the purpose of the thread since opinions will live on even after something is set in stone.
olgeigracexD wrote:Highlighted area on ender's minimap is an area within server is sending you info about surrounding structures, plants, other players etc.
Make its size depend on day/night cycle, moon phase and source of light equiped, make it extra small in dark caves and problem solved.
Everyone would carry a torch, eat cavebulbs and pray for light just to see more curios or to not be surprised by bear/griefers/whatever.
Something like that would probably be good other than players being visible at all with x-ray.