burgingham wrote:When will you finally learn: They will do nothing of that sort, this is how they want the game to be like!
Yeah, I know that jorb and loftar developed H&H around the concept of a self-regulating life-like sandbox, and they are doing an awesome work.
I talked about consequences. I suggested in another thread a Bad/Good Karma attitude slider, out of player control, that penalizes criminal actions with a reduction on LP upon reincarnation. This should make some players think twice before abusing others.
Edit:
RPGenie wrote:The game is as hard or as easy as you want to make it for yourself.
I think you are talking about another different game. Currently, H&H is as hard or easy as your neighbours want it to be.