wolf1000wolf wrote:In your opinion, is the game less grindy now?
Depends on what you mean by grindy, now getting lp for everything has changed to getting lp from curiosities, which you still have to acquire. I think it's become less of a grind, but some people might disagree.
wolf1000wolf wrote:do players progress faster or slower in gameplay?
Yes and no. I think individual characters progress slower, but no-lifers can now level multiple characters at the same time.
wolf1000wolf wrote:With all the new items (mostly curios), is the game more interesting for casual players/explorers?
Casual players not so much because the curio system is different from basically every other advancement system and increased an already high learning curve. Explorers it's always been interesting for, and the curio system now rewards them even more.