I think I'll keep playing, at least until I get something better. I really like the complexity of it. All I've done really is wander around setting up camp fires to get LP, but I can already see by just the options available now that it's pretty in depth. I also stumbled across a couple of villages and camps, which I shamelessly pilfered


Overall, I'm really looking forward to exploring this world. Some things which would be nice to see improvements on are movement - I know the point and click is easier, but a simple wasd setup would be nice too. Also I haven't done combat yet but I've seen some youtube videos and that looks like by far this game's biggest failing (who cares about graphics when you've got these features? But combat is an important feature). It would be cool to see them take a complete wasd approach to it and let you do attacks in real time (walk up to it and press the button to swing, or to do other attacks), and to increase attack damage and put in some simple animations (the videos I've seen showed ridiculously long fights, even worse than most MMOs which have boring fights between similar levels. Also there didn't appear to be any animations, and some simple ones shouldn't really be too hard in this kind of graphics environment right? Just the weapon slashing in an arc in front of the player, arrows flying, spells flying, etc). If the game had a robust combat system like this (robust for an mmo anyway) rather than a traditional point and click (and w/o even any animations or a good damage model) then I would probably settle down with it, keep on playing even when games like Mortal Online and Xsyon release.
Is there any plans of updating the pvp? And is it going to end up as the traditional mmo point and click, or a more zelda-ish (most common example I can think of) hack and slash (please? It'd set your game apart from most other similar isometric MMOs, and it'd make combat a lot more entertaining/hectic than point click).
Anyway, this so far appears to be fantastic work especially considering the two man dev team. Great jorb.