Crap we want from next map... Server down makes me sad

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Crap we want from next map... Server down makes me sad

Postby Jeebus » Sat Jun 26, 2010 2:02 am

Well, while we sit hear contemplating murder-suicide pacts waiting for the server to return to us, let's talk about all the crap we want from the next map lest we rage on Sweden for some apparent reason.

Everyone in my village is always going on about oceans. Ocean this, ocean that. I like the ocean idea, in moderation. I don't want some Wind Waker/Waterworld mega-ocean or just an archipeligo. One good sized ocean, say in the center, est, or south would do it for me... Of course, we'd need larger vessels... We need Galleys. I guess the ocean plays into people's desire for deep water...

Anyways, stuff I want to see the jungle area play a more prominent role, as well as add tropical trees, foods, and tropical variants to critters, like have wildebeest replace aurochs, or tigers replace bears. Actually, if we were to keep more with the Scandinavian/Slavic background, maybe we should add or replace jungles with polar tiles, filled with snow and snow drifts that eat stamina, but would have rare plants only available in this terrain, as well as polar critters that are much tougher and can ignore stamina loss due to snow drifts, but offer new pelts and special meats with plenty of con, dex, and psyche boosts, and are normally a higher q than their temperate counterparts, like:

Bear -> Polar Bear
Boar -> Walrus
Deer -> Caribou
Fox -> Arctic Fox
Chicken -> Penguin
Aurochs - > Yaks

I guess mouflon could remain the same and spawn as usual, just have a higher innate q in this terrain. You would be able to stuff penguins in something like chicken coops and raise them like chickens, but instead of seeds, you would have to put in fish to feed them. A polar terrain (along with a n ocean) could open up the possibility of whaling. This terrain could also add in the possibility of hunting beavers.
Also, mines could be more plentiful in this terrain, but the badass critter and the taxing drifts would make it hard to find and settle, and you really couldn't grow crops there (Although you could possibly pave), so you would have to rely on hunting and fishing for food there.
I guess you could also use the dig command to harvest snow (like you would clay) and be able to make (with water) snow-pack walls (which would be easy to make, better than roundpost walls, but weaker than palisades, and lack gates; one could also make igloos (Something in-between log cabin and timber house, doesn't need paved ground underneath to slow decay) with snow. However, housing in polar regions could be restricted by the fact that one cannot build a cellar due to permafrost, further upping the challenge of living in this terrain.

Lobster traps... and lobsters. They should add those too.

Anyone else got any ideas for new ideas, because I'm bored, and possibly lazy. I don't know.
"Never trust anyone offering to 'do you a solid.' They may just want to take a dump on your table." - Me

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Nan Foodle, Elector Count of Deephold, Domain of the Holy Roman Empire
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Re: Crap we want from next map... Server down makes me sad

Postby carcanken » Sat Jun 26, 2010 2:13 am

Wait, world 3 is getting deleted.. and the charaters aswell? Shit.
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Re: Crap we want from next map... Server down makes me sad

Postby Riou1231 » Sat Jun 26, 2010 2:21 am

carcanken wrote:Wait, world 3 is getting deleted.. and the charaters aswell? Shit.


Well, on the first world the characters stayed, but world 1 got deleted, on world 2 both were deleted. Let's hope the characters don't get deleted this time around. :?
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Re: Crap we want from next map... Server down makes me sad

Postby SlamBliss » Sat Jun 26, 2010 2:26 am

Are you kidding me? Characters can totally use a wipe. Having people start off in a new world able to tear down palisades bear-fisted isn't the highest on any list of good ideas.
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Re: Crap we want from next map... Server down makes me sad

Postby Reeyfer » Sat Jun 26, 2010 2:27 am

Just gonna say if you're going to include some critical animals in this region (I think the best way to handle it would be the addition of blubber, a new resources which counted as really good str or better yet con food (look below) and could be rendered into oil for all kinds of obvious uses) then you should make it a bit harsher than just stamina loss. Perhaps make it so that once your stamina drops below half or so (or below where you can sprint) you will start taking damage to your hp from the cold. The lower you let your stamina go, the quicker you lose hp. So travel on the terrain is massively restricted - either you keep to walking (which should still drain your stamina very slowly in arctic terrain) with breaks, you carry a ton of tea, or you get super high con. This would be one use of the blubber for locals, it would allow them to build up the kind of constitution they would need to overcome what would otherwise be crippling movement costs, leading to very strong sturdy people who were uniquely capable of moving around in this terrain, which is a lot of what you see in the real world (ask the germans, the russians instructed them on that even tho it wasn't the "arctic"). You could also have a "glow of the blubber" (hehe) effect that temporarily reduced stamina loss due to the energy boost form eating pure fat. It shouldn't be enough to make it easy for non-natives to get around indefinitely, but should provide a helpful boost.

Of course people would come just for the arctic cat cloak, but i think the addition of such a unique resource in what would be the most hostile terrain to date would be cool. It would encourage trade as well, between the natives and the outsiders. Of course with the addition of oceans (I'm one of the ones he's talking about who's always saying how awesome that would be :D) you'd have whales for large hauls of blubber, but they could make them very rare and very hard to hunt, keeping seal clubbin' and such as an easier means of getting it for low level players without top level whaling equipment.

But yes some new terrains would be nice. I actually thought from looking at havenmap that there were arctic terrains when i joined, thinking that was what the white spaces were.
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Re: Crap we want from next map... Server down makes me sad

Postby Reeyfer » Sat Jun 26, 2010 2:29 am

SlamBliss wrote:Are you kidding me? Characters can totally use a wipe. Having people start off in a new world able to tear down palisades bear-fisted isn't the highest on any list of good ideas.


I agree. I guess my character's a nooblet now but by the time the world gets gone he'll probably be well developed, and i'd still like to see a character wipe and start off fresh and on an equal playing field. Of course I guess a lot of people here have already been here and done that and they just don't want to put up with losing hours and hours of character development :D
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Re: Crap we want from next map... Server down makes me sad

Postby Madmitten » Sat Jun 26, 2010 2:32 am

in this artic map i want cougars
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Re: Crap we want from next map... Server down makes me sad

Postby godyofwar » Sat Jun 26, 2010 2:57 am

Oh shit...we lose our stuff? Oh well..when will world 4 come?
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Re: Crap we want from next map... Server down makes me sad

Postby Kallev » Sat Jun 26, 2010 3:09 am

Probably not for a while, unless I missed something.
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Re: Crap we want from next map... Server down makes me sad

Postby Jeebus » Sat Jun 26, 2010 4:01 am

Hehe, I'm like a H&H Orson Wells...
"Never trust anyone offering to 'do you a solid.' They may just want to take a dump on your table." - Me

World 5
Paprika Cilantro II, Lawspeaker of Aodake Tsuru, New Capital of the Pueblo Nation

World 3
Nan Foodle, Elector Count of Deephold, Domain of the Holy Roman Empire
Second Emperor of the Holy Roman Empire
Jeebus
 
Posts: 159
Joined: Mon May 10, 2010 3:34 am
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