by AnnaC » Sat Nov 20, 2010 11:26 pm
Oh yeah, don't all wilderness spawns still only happen in the original world area? The innermost 5x5 supergrids? So that would probably play a factor.
The main thing I think that would be a big reason for a reset, is that there are a lot of long abandoned personal claim ruins, from hearthlings that are never playing again (atleast this world). That buildup over time will always require world resets if something isn't done about it.
Last edited by AnnaC on Sat Nov 20, 2010 11:29 pm, edited 1 time in total.
Hearthlings: Marona; Chamberlain (retainer alt), Vincavec (shaman of the Dryad Wells Forest)