by bitza » Thu Jan 20, 2011 3:26 am
the problem with this game isn't the murderous animals. i'm sure it's a major hurdle for a lot of people as i've seen dozens of skeletons scattered throughout the woods. but, the reason this game is "not fun anymore" as halloween puts it, is the same problem that's plagued h&h for over the past year: beginning game feels like nothing but pointless LP grinding and glitched hunting until you can get to the "real game" ahead.
what i mean by pointless grinding is the initial startup of digging and building fires until you have carpentry skill, then chopping trees and making buckets or baskets for hours on end until you can actually goddamn do something useful, such as sit in a boat and shoot boars. can anyone honestly say that this is good gameplay? i would really like to see someone try and defend this setup.
farming used to be a good alternative, with the added bonus of some otherwise hard to get feps and useful products, but due to the recent bugs, farming has no purpose whatsoever other than another pointless system to grind.
having died recently to a bear, i find myself with a 25% reincarnation that can do basically no useful tasks. palis and houses are already built, farming is pointless, and boat hunting won't be an option for a while. which leaves me no real option other than going back to the wicker baskets until i can hunt again. hooray. i suppose i could spec indy but from what i hear, people are mining just for LP now (the way making flour was in w3) and that doesn't seem like particularly good gameplay either.
tl;dr game is not too hard, it's just the initial unproductive grindfest that sucks donkey dick
Karede wrote: It takes a special kind of autism to play this game