Drunk Parties

General discussion and socializing.

Re: Drunk Parties

Postby Cantarea » Mon Feb 07, 2011 12:00 pm

LimaZulu wrote:REMEMBER KIDS, LOCK THE GATE AND HIDE THE KEYS BEFORE YOU DRINK.

I'm kind of surprised alcohol poisoning and coma/death aren't in here.

Also, NO DRINKING AND DRIVING.
And I'm kind of surprised for it, too.
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Re: Drunk Parties

Postby Granger » Tue Feb 08, 2011 12:19 am

loftar wrote:The original intention with the drunkenness debuff at its higher levels was to have the player start performing random actions, like walking in the wrong direction when you click; having the flower menus of random objects only show options like "Puke at"; dropping his clothes at random times; and, perhaps, turn on swimming and head for a dip.
Nice. I would really like to see this.
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Re: Drunk Parties

Postby sabinati » Tue Feb 08, 2011 1:10 am

loftar wrote:The original intention with the drunkenness debuff at its higher levels was to have the player start performing random actions, like walking in the wrong direction when you click; having the flower menus of random objects only show options like "Puke at"; dropping his clothes at random times; and, perhaps, turn on swimming and head for a dip.

I should get started on that again.


please remember to rescale the alcohol tolerance too :)
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Re: Drunk Parties

Postby cgbnab » Tue Feb 08, 2011 2:16 am

Cantarea wrote:
LimaZulu wrote:REMEMBER KIDS, LOCK THE GATE AND HIDE THE KEYS BEFORE YOU DRINK.

I'm kind of surprised alcohol poisoning and coma/death aren't in here.

Also, NO DRINKING AND DRIVING.
And I'm kind of surprised for it, too.


Oh dear Lord Timmy just swallowed five mugs of beer and now he's headed for the wagon!

SOMEONE STOP HIM!
burgingham wrote:More ways to get raped are always good.


On an unrelated note, I am a proud member of the Church of Sabinate. Gib monies and don't get repotted!
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Re: Drunk Parties

Postby DDDsDD999 » Tue Feb 08, 2011 4:07 am

LimaZulu wrote:
loftar wrote:The original intention with the drunkenness debuff at its higher levels was to have the player start performing random actions, like walking in the wrong direction when you click; having the flower menus of random objects only show options like "Puke at"; dropping his clothes at random times; and, perhaps, turn on swimming and head for a dip.

I should get started on that again.


REMEMBER KIDS, LOCK THE GATE AND HIDE THE KEYS BEFORE YOU DRINK.

I'm kind of surprised alcohol poisoning and coma/death aren't in here.

Getting KOed when drinking too much is already in, but it reguires so much beer.
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