SeanPan wrote:TeckXKnight wrote:I'm pretty sure the death part is covered for most players.
Well, I was referring to this:
viewtopic.php?f=5&t=11311&p=124193&hilit=aging#p124193
Perhaps death and expiration is a bit too much, but its not entirely a bad idea. A botter who obsessively macros the same actions will result in someone with a great deal of unhappiness, stress, and abruptly gets all sorts of unpleasant status penalties from early aging.
Ideally, actions that are intuitive to human players but very difficult for computers to process would be all that are needed to minimize cheating. Kinda like capcha, but for gaming entertainment!
I've been botting video games for years. I've never developed software but wrote many a scripts, and all i can say is; botters are very, very persistent. There's nothing you can really do to eliminate them entirely, absolutely nothing. And if it comes down to it, people will babysit their bots for hours on end as long as they don't have risk getting carpel tunnel.
There are several things you can do to slow botters progress, but never stop them completely. Videogames that have a huge problem with botters eventually start partially alienating their userbase to combat the problem. And when that happens it's really sad. I would love to be involved in an ant-botting suggestion thread. But all i can say is 'take heed, remember your real users are more important than stopping botting'.