A Modest Proposal: United Hearthlings

General discussion and socializing.

Re: A Modest Proposal: United Hearthlings

Postby Flame » Thu Mar 17, 2011 11:20 am

So, a mass of people like Sodom or Ad that PROTECT instead of attack, is so weird to you to think? Ther's NOTHING different to this or Sodom or Ad.

Is a large group of people that work and play toghether. They have rules, tasks, and they wanna reach something.

In this case this idea is: "They wanna reach a status of security for people of his ally. They have the rule to defend and not attack."


mh.
Where should we say "it is a bad idea"? Only because he have used kind words...?? Ok we could say

"I WANNA FUCKING TAKE OVER THE WORLD, ALL OF YOU JOIN ME AND WE'LL KILL EVERYONE WANNA RUIN OUR GAME, SHITTY FUCK ASS ASS!!!"

Maibe this is more comprensible. XD
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Re: A Modest Proposal: United Hearthlings

Postby Grog » Thu Mar 17, 2011 11:44 am

Flame wrote:"I WANNA FUCKING TAKE OVER THE WORLD, ALL OF YOU JOIN ME AND WE'LL KILL EVERYONE WANNA RUIN OUR GAME, SHITTY FUCK ASS ASS!!!"

the point is that the large factions have different views on that
e.g. ad's game is to ruin the game for most other people (otherwise they wouldnt have to bugabuse and bot :DDDD)
tell me how that fits into your idea
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Re: A Modest Proposal: United Hearthlings

Postby Flame » Thu Mar 17, 2011 11:57 am

Ruin the game of griefers and ostile people. It is the idea, told in a honest way.

1 - Create a big alliance that promote trade between his villages.
2 - Create a good coordination between villages. They can rule theyr place, only few rules are forced by the ally.
3 - Create an army to defende the whole ally.
4 - Attack only ostile players.


This is the main idea written in the first post.

I can write here what's sodom was.

1 - A big village of many strong people.
2 - A good coordinate village between the plots of the members, that had a job but also a free plot.
3 - They had a group of fighters to defende and attack.
4 - They attacked what they need to conquer spots or also vengeange friends or attack ostile players.

I don't see such a big difference.
Sodom exist. Ad too. Why shouldn exist a UH? Uh don't kill randomly, simply defence. So weird, so hard, so impossible?
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Re: A Modest Proposal: United Hearthlings

Postby ninja_yodeler » Thu Mar 17, 2011 12:12 pm

im likeing this idea, where can i join, i need a new home anyway's.
i think it would be great to create a unified almost a country type thing where people can enjoy free trades and feel safe knowing that they're not going to have all there hard work stolen it would promote a better attitude towards others and a kinder atmosphere.
Phaen wrote:RIP Homicidal Ninja :(
Let us reflect upon the good he was able to do during his short time in the hearthlands.
Let us remind ourselves of his bravery and willingness to fight for the safety of his friends!
Let us hope he can surpass his previous achievements in his future lives.
<3
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Re: A Modest Proposal: United Hearthlings

Postby Onionfighter » Thu Mar 17, 2011 12:25 pm

This was proposed before by Josan.
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Re: A Modest Proposal: United Hearthlings

Postby SeanPan » Thu Mar 17, 2011 12:33 pm

ccog wrote:The United Hearthlings will have power and will pose a threat to large village-states that threaten peace and prosperity in a region. Their vehicle of enforcement will be large groups of militants with only the goal of carrying out justice and ending the violence.


How will you have the power? Forceful and aggressive behavior is often a reason for the presence of power in the first place - very abstractly, assume that you have 6 units of power and your neighbor has 4 units of power. You kill your neighbor and take his 4 units of power, giving yourself 10 units of power. You can now use it to aggressive expand even further.

On the other hand, had you attempted a completely fair trade, you would give him one unit of power so that you would both have five. In a fair and now equitable world you have created, an individual with 10 power kills you, then your neighbor, and takes both of your units of power.

There are of course, some deviations and other arguments that can be brought in to viably challenge my premise, but I feel it is nonetheless a strong premise. While the world is not always a zero sum game, sometimes it can be, especially with human psychology and the presence of scarcity - and finally, the actual value of player status: usually gained more from being feared than loved.
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Re: A Modest Proposal: United Hearthlings

Postby Thurrok » Thu Mar 17, 2011 12:33 pm

lol, was going to post

This was proposed before by Josan.


but Onionfighter beat me to it.

Anyhoo, stop talking about it, start forging alliances. Otherwise it's just empty words coming from ...someone out there.
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Re: A Modest Proposal: United Hearthlings

Postby Affens » Thu Mar 17, 2011 12:49 pm

UN was formed only after Germany had demonstrated how large wars can actually get, and USA had demonstrated how destructive a single bomb can be.
Before these two occasions, there was just not enough motivation for such organizations.

The League of Nations was a nice joke though, even if it was forged from the utter dislike of the great war, which was handily blamed on Germany.
Guilt in, Hitler out... Not the outcome they desired?

In H&H there is just not enough firepower to cause permanent damage the the world.

People fight, some die, some live. Cities fall, new ones are founded.
At the end of the day, just name on map changes.
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Re: A Modest Proposal: United Hearthlings

Postby evilrich » Thu Mar 17, 2011 1:40 pm

haven and hearth rangers anyone? :P
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Re: A Modest Proposal: United Hearthlings

Postby RJT » Thu Mar 17, 2011 4:04 pm

How do you propose The United Hearthlings acquire the resources and manpower needed to enforce their resolutions?
By volunteers composed of hearthlings who have grown tired of the ruthless occupation, exploitation, and deforestation that the tyrannical village-states commit. The actual place itself will be ran like a village with farmers, smiths, and leather workers that will provide supplies and food to the peace-keeping combatants. Outside villages can send donations if they have the faith in them, it can also run off of the loot of villages that refuse to back down and thus are plundered.

So people that were just killed and are now butthurt riiigggghhhhhtttttt?
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[8:22:04 PM] Ravian: We left in the other direction
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