questions for the devs about making a game

General discussion and socializing.

Re: questions for the devs about making a game

Postby WarpedWiseMan » Wed Mar 23, 2011 5:17 pm

A couple of hours a week!?!

You guys need to start burning the candle at both ends and in the middle. I want the tool belt that loftar promised me. And a pet dragon. And a ship. And oceans. And to be able to copulate with a hearthling of my desire.
btaylor wrote:I have learned that the game doesn't follow the principles of mathematics. If you want something and the game is in a good mood you can get it, whatever it is. More often than not, however, the game wants you to die.

-Avatar by SacreDoom

Image
User avatar
WarpedWiseMan
 
Posts: 1059
Joined: Fri Jun 25, 2010 8:34 pm
Location: A throne.

Re: questions for the devs about making a game

Postby Jman235 » Wed Mar 23, 2011 8:52 pm

WarpedWiseMan wrote:And to be able to copulate with a hearthling of my desire.
Jman235
 
Posts: 64
Joined: Wed Jun 30, 2010 4:01 am

Re: questions for the devs about making a game

Postby ysbryd » Wed Mar 23, 2011 9:00 pm

Jman235 wrote:
WarpedWiseMan wrote:And to be able to copulate with a hearthling of my desire.



And have family planning clinics, or with all these butch hunters we will end up with a few very tired mother hearthlings and millions of hearthlets

Other than that, sounds fun heh
Can anybody fly this thing?
User avatar
ysbryd
 
Posts: 237
Joined: Sun Jan 23, 2011 8:32 am
Location: Wales UK

Re: questions for the devs about making a game

Postby Potjeh » Wed Mar 23, 2011 10:38 pm

Huh, thought you put in a lot more effort to get it off the ground. I'm highly impressed with Loftar whipping up the engine with so few manhours. Or did he reuse some of his old solutions / use canned solutions?
Image Bottleneck
User avatar
Potjeh
 
Posts: 11811
Joined: Fri May 29, 2009 4:03 pm

Re: questions for the devs about making a game

Postby jorb » Wed Mar 23, 2011 10:41 pm

Nah, he wrote it from scratch.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
User avatar
jorb
 
Posts: 18437
Joined: Fri Apr 03, 2009 7:07 am
Location: Here, there and everywhere.

Re: questions for the devs about making a game

Postby Kearn » Wed Mar 23, 2011 10:44 pm

jorb wrote:Nah, he wrote it from scratch.


what is this mystical substance called scratch?
User avatar
Kearn
 
Posts: 597
Joined: Thu Jun 24, 2010 2:09 am

Re: questions for the devs about making a game

Postby Kiwi » Wed Mar 23, 2011 11:15 pm

Started from nothing?
User avatar
Kiwi
 
Posts: 135
Joined: Sat Feb 06, 2010 2:45 am

Re: questions for the devs about making a game

Postby WarpedWiseMan » Thu Mar 24, 2011 1:01 am

Me thinks you need to discover sarcastic humor. So you can craft laughter.
btaylor wrote:I have learned that the game doesn't follow the principles of mathematics. If you want something and the game is in a good mood you can get it, whatever it is. More often than not, however, the game wants you to die.

-Avatar by SacreDoom

Image
User avatar
WarpedWiseMan
 
Posts: 1059
Joined: Fri Jun 25, 2010 8:34 pm
Location: A throne.

Re: look plz gm :) i wanna talking to you

Postby loftar » Thu Mar 24, 2011 3:50 am

greaterwolf wrote:I don't think the devs would just tell you how to rip-off their game

As if that were going to happen anyway. :)

I don't particularly mind telling people how to make a game that I might potentially even enjoy.

Kearn wrote:what is this mystical substance called scratch?

It is what my mind is made of.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
User avatar
loftar
 
Posts: 9051
Joined: Fri Apr 03, 2009 7:05 am

Re: look plz gm :) i wanna talking to you

Postby greaterwolf » Thu Mar 24, 2011 2:09 pm

loftar wrote:
greaterwolf wrote:I don't think the devs would just tell you how to rip-off their game

As if that were going to happen anyway. :)


Good, many of us would be very sad if you guys got ripped off. what you have so far is no small feat of programming.
greaterwolf
 
Posts: 15
Joined: Tue May 18, 2010 3:39 pm

PreviousNext

Return to The Inn of Brodgar

Who is online

Users browsing this forum: Ahrefs [Bot], Claude [Bot] and 2 guests