Jorb's sick social experiment

General discussion and socializing.

Re: Jorb's sick social experiment

Postby Potjeh » Tue Sep 08, 2009 10:45 am

Here's how you cross rivers:
1. Get four people with yeomanry who can swim the river
2. Have them build a village on the other side
3. The lawspeaker swears you in
4. You teleport across
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Re: Jorb's sick social experiment

Postby Romeryo » Tue Sep 08, 2009 11:05 am

Expert line 8-)
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Re: Jorb's sick social experiment

Postby Onionfighter » Tue Sep 08, 2009 3:39 pm

You know, more than a few times I have wondered if Jorb and Loftar were actually psychology majors, and they are just messing with us. But I have to say, I find this new map totally exciting.
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Re: Jorb's sick social experiment

Postby Lightning4 » Tue Sep 08, 2009 9:11 pm

RaptorJedi wrote:We have a guy that can punch level 10 foxes to death.


And boars, don't forget the boars.

Seems to me like some types of creatures got a good nerfing. Bears seem the exact same (if not harder), but level 10 foxes and boars seem significantly weaker than they would have been on old map.

Plus, unarmed seems to have (or had before) a higher +hit modifier over melee. In addition to attacking significantly faster, I'm hitting far faster and far more often than I would with a shitty stone axe.
Shame it drains quite a bit of stamina though. Tough creatures really take it out of you.
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Re: Jorb's sick social experiment

Postby ybobjoe » Tue Sep 08, 2009 11:02 pm

I have yet to even see a fox, and I'm not too great with level X boars >.>
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