bitza wrote:infinite branches were fun, but you know what was really fun? infinite clay from a node (the quality never depleted)
in w2, there was a q65? clay spot on the main grid, about 10 minutes away from the ring of brodgar (where everyone spawned). you know what happened? it remained unclaimed for (i think) the entirety of world 2, and anyone was able to dig clay here. it was even marked on a publicly available map. can you imagine that happening today?
there was also a public q90-something soil spot marked on the map there as well, lol
niltrias wrote:Quality never depleted? There WAS no quality.
btaylor wrote:I have learned that the game doesn't follow the principles of mathematics. If you want something and the game is in a good mood you can get it, whatever it is. More often than not, however, the game wants you to die.
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