btaylor wrote:I have learned that the game doesn't follow the principles of mathematics. If you want something and the game is in a good mood you can get it, whatever it is. More often than not, however, the game wants you to die.
AnnaC wrote:Survival RTS
AnnaC wrote:Survival RTS
MagicManICT wrote:AnnaC wrote:Survival RTS
lack of a constant need to have a million alarms set.
And that's why I love HnH.
Lahrmid wrote:MagicManICT wrote:AnnaC wrote:Survival RTS
lack of a constant need to have a million alarms set.
And that's why I love HnH.
Yeah...
Except the shitteh curiosity system does just that.
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