Wakfu thread

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Re: Wakfu thread

Postby Wisp » Mon Dec 12, 2011 2:04 pm

painhertz wrote:There was a French Mmog back in the day called Dofus, Wakfu is set in the future of Dofus and is a turn based tactical Rpg Ala Final Fantasy Tactics or Vandal Hearts only online and an MMog.


Right. Thank you.
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Re: Wakfu thread

Postby Kahim » Mon Dec 12, 2011 8:42 pm

Hahaha I used to play dofus >_>
Not sure If I should go play wakfu though
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Re: Wakfu thread

Postby gradouble » Mon Dec 12, 2011 9:06 pm

olol Dofus.
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Re: Wakfu thread

Postby Sarchi » Mon Dec 12, 2011 9:49 pm

Wakfu has tits and ass, sex jokes, and animals humping each other. It's not far removed from H&H. ;)

It's also full of bugs.
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Re: Wakfu thread

Postby Saif_Mahlik » Mon Dec 12, 2011 10:00 pm

I'd play Wakfu if the combat system was not turn based and shit.
Last edited by Saif_Mahlik on Mon Dec 12, 2011 10:35 pm, edited 2 times in total.
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Re: Wakfu thread

Postby quasist » Mon Dec 12, 2011 10:22 pm

Even animal crossings have better combat system than in wakfu
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Re: Wakfu thread

Postby burgingham » Mon Dec 12, 2011 11:18 pm

Kahim wrote:Hahaha I used to play dofus >_>
Not sure If I should go play wakfu though


Come and join us, dude ;)

To the two uninformed posters before, when you cannot even understand the basic rules of chess then I am sure that a combat system that actual tries your neural system is too much. It is the reason why Wakfu is a good game and not a single person I met so far could argue against the versatility and tactical depths of the combat system, but again one needs at least half a brain for that and your prior posts have pretty much shown both of you don't have that.
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Re: Wakfu thread

Postby Patchouli_Knowledge » Mon Dec 12, 2011 11:37 pm

Well each to their own opinion. What I wish with the combat system is that more tactical aptitude gives a higher chance of success both build planning wise as well as in-battle tactics. If anything else, I hope for more versatility in builds.

Speaking of which, balance is also an issue as Sadida (summoner) and Iop (close range fighter) tends to be the bandwagon OP classes which classes such as the Feca is barely seen. I play an Eniripsa which is the healer and not the most popular class out there especially when many people label it as underpowered.

However with a bit of figuring out of skill synergy. one can potentially make the Eniripsa even more broken undoing damage that takes several enemies to inflict or reverse that and deal as much damage (and before a major patch, said Eniripsa can even defeat said Iop and Sadida in a straight out fist fight with less of a problem). I think others can vouch for me that while I am not the most straight forward fist fighter, I can still disrupt enemy plan effectively.
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Re: Wakfu thread

Postby Galthon » Tue Dec 13, 2011 1:23 am

Adalote and I just started playing Wakfu. Haven't managed to get far with it, but seems fun. Any good advice/really stupid things a noob should do/avoid?
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Re: Wakfu thread

Postby adal0t3 » Tue Dec 13, 2011 3:26 am

So far I have a full wodent outfit. The tool tips on things are pretty funny. :lol:
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