TeckXKnight wrote:Was the bug ever solved with liquids contaminating everything and slowing the game down to a crawl? I'll be honest, that was the latest reason I quit. I hated getting a fortress good and running just to have a slug monster show up and turn half of the world into slime just because of how liquid contamination spread, dropping my FPS from 150 to significantly less than 1.
I don't think my FPS ever dropped because of things like that and I doubt it has been fixed since he seems to basically just have worked on the enhanced town generation, adventure mode improvements and all this (imo unnecessary) night creature stuff that turns an evil biome into a truly unplayable terrain now (everything that died stands up every 5 seconds as a zombie which is getting worse the more body parts get chopped off - then also this super annoying blood rain all the time and disease clouds moving along the map that can potentially kill your whole fortress). Now he seems to be finally back on fixing really annoying bugs and actually improving the original game. For example has the clothing issue been solved recently. No more claimed pieces of clothing littering your whole fortress with magma being the only way to ever get rid of them. With the minecart improvement also coming up in the next version things are really looking up.
Uh.. on the matter of the FPS draining liquid problems... you may want to check out the very popular mod DF Hack. It has several useful functions to alter the game experience. One of it is to clean the whole map of unwanted fluids with a simple command.