provincialist wrote:damn, i'm suprised that people don't really get the point of having a formula to calculate labor cost
--
i would understand if someone say, for example, "that's wrong, i disagree that 1h of process cost 1 coin, you just made it up from nothing", but that's different..
that's because you don't want to pay someone based on how much work they did, you want to play someone based on how useful the item is...
especially when it's considered that a fair amount of the game's higher tier curios are foragables and randomly spawning (edels, flots, bluebells and pearls)
so one person could find 10 pearls from a cupboard whereas another person (usually me) can go through a mansion of cupboards of mussels and not get a single pearl.
The only situation i can see it being reasonable to pay someone based on how much time they worked, is if it was paying someone to brick grind/wall build, which doesn't happen often...