by borka » Fri Aug 17, 2012 1:03 am
"i
swam over the river here easily twice today with this char" ... third time saw me reaching the shore with enough stamina left (animation showed char in shallow already so i clicked on land ) -> lag spike over - > deadhead (death animation) ... rubberbanding ruled

edited for better understanding
Last edited by borka on Fri Aug 17, 2012 7:06 am, edited 1 time in total.
Avatar by SacreDoom
Java 8 - manually downloads - good to check for actual versions url here:
viewtopic.php?f=42&t=40331Remember what the dormouse said: Feed your head Feed your head