Machenoid wrote:You are the kind of person that made this most recent map reset the peice of crap it is today.
Well that was pretty rude of you.
Machenoid wrote:You are the kind of person that made this most recent map reset the peice of crap it is today.
Machenoid wrote:btaylor wrote:This game is pretty unknown and small, maybe they won't do too much. *crosses fingers*
You are the kind of person that made this most recent map reset the peice of crap it is today. See the RoB and the area around it? See how barren it is and fenced off with claims? Where do you think the XP came from to make those claims?
THAT'S RIGHT, THE PREVIOUS MAP!
Chakravanti wrote:the limits of the game at high end.
Chakravanti wrote:It serves the game well to have playtesters on every tier of developemnt
Jfloyd wrote:@Kobnach, I think people were talking about TGEA a.k.a The Goon Claim, and the other larger ones.
Jackard wrote:Resets should only come after there have been some really significant changes to the game, and resets should be thorough.
No map reset before they ditch the macaroni worldgen and finish travel - mounts, carriages, boats, bridges, crossroads. No map reset without char reset. No char reset without reworking FEP, food, LP, item quality, beliefs, reincarnation, combat.
Make sure you have the groundwork of a new system finished before making everyone start over to test it.
factnfiction101 wrote:^I agree with this guy.