How is melee combat

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Re: How is melee combat

Postby Driocku » Tue Jun 11, 2013 12:12 pm

Sarge wrote:
Potjeh wrote:I reckon pure MC could be viable if you keep your distance and call thunder

Grrrrr, this shit... REMOVE THUNDER PL0X, IT IS GAY!


Decrease the Dash cooldown and we have a deal.
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Re: How is melee combat

Postby krikke93 » Tue Jun 11, 2013 12:13 pm

Sarge wrote:
Potjeh wrote:I reckon pure MC could be viable if you keep your distance and call thunder

Grrrrr, this shit... REMOVE THUNDER PL0X, IT IS GAY!

+1
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Re: How is melee combat

Postby borka » Tue Jun 11, 2013 12:17 pm

No don't remove CdT - make it work on animals only
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Re: How is melee combat

Postby krikke93 » Tue Jun 11, 2013 12:17 pm

borka wrote:No don't remove CdT - make it work on animals only

Even better! Best suggestion I've seen in a while :D
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Re: How is melee combat

Postby Sarge » Tue Jun 11, 2013 2:21 pm

krikke93 wrote:
borka wrote:No don't remove CdT - make it work on animals only

Even better! Best suggestion I've seen in a while :D

No, man the fuck up and get off your boat. Add animal levels back and remove Thunder.
factnfiction101 wrote:^I agree with this guy.
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Re: How is melee combat

Postby Lorefin » Tue Jun 11, 2013 2:33 pm

If you remove CdT... what about movement combat? It will be impossible to use meele moves without previously gaining IP from static fight. On 50 warriors, there's like 1 Full Meele and he's basing his power on mov. combat. After removal, he'll have to switch to UA anyway.

About hunting - on 100 hunters, there's one who isn't using a sling but a sting :) Oh yea, change it so he'll have to become noob forager/hunter anyway.
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Re: How is melee combat

Postby Nicstar543543 » Tue Jun 11, 2013 3:11 pm

Lorefin wrote:If you remove CdT... what about movement combat? It will be impossible to use meele moves without previously gaining IP from static fight. On 50 warriors, there's like 1 Full Meele and he's basing his power on mov. combat. After removal, he'll have to switch to UA anyway.

About hunting - on 100 hunters, there's one who isn't using a sling but a sting :) Oh yea, change it so he'll have to become noob forager/hunter anyway.

I don't understand a thing you're saying.
EDIT: I don't see what's wrong with CdT... It takes an asston of time to charge up, and isn't much gain from it, and why complain about it if everyone can do it? Then again i've never made it that far in a world to know how long it takes the higher levelled/skilled players to use it.
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Re: How is melee combat

Postby Potjeh » Tue Jun 11, 2013 3:25 pm

Movement combat was never a bad thing in essence, it was just bad because it was OP.
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