O Pioneers!

General discussion and socializing.

Re: O Pioneers!

Postby Jackard » Wed Jun 12, 2013 7:04 am

g1real wrote:
painhertz wrote: Will make sure to hit up Alg on Skype and ask him to keep the map private for a while longer. Everyone can blame g1real for this.

Blame the video games/gun/car for killing the person, not the person that was playing/firing/driving them!

painhertz is driving you?
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Re: O Pioneers!

Postby g1real » Wed Jun 12, 2013 7:06 am

Jackard wrote:
g1real wrote:
painhertz wrote: Will make sure to hit up Alg on Skype and ask him to keep the map private for a while longer. Everyone can blame g1real for this.

Blame the video games/gun/car for killing the person, not the person that was playing/firing/driving them!

painhertz is driving you?


Oh yeah, driving me crazeeeeeeey.
loftar: The inner chaos of the Jorbian mind is hard to conceal. :)
jorb: It's called creative license. You know, that thing you seem to want to apply to logic, grammar and coherence? :)
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Re: O Pioneers!

Postby Flame » Wed Jun 12, 2013 10:54 am

it's a little boring use this map tool, but until we can't have the mapper client... i'll try my best.

Cuz will have a map client...right?
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Re: O Pioneers!

Postby toshirohayate » Wed Jun 12, 2013 1:39 pm

I appreciate you doing this Sab. I will try to help when possible.
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Re: O Pioneers!

Postby Pleeb » Wed Jun 12, 2013 1:41 pm

Pleeb shall upload his sessions later today, if that program works on linux. Pleeb has much of the north-western most supergrid and right under it mapped!
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Re: O Pioneers!

Postby Xcom » Wed Jun 12, 2013 1:55 pm

Great job on the world map sabinati. Will be waiting for the map to go up. :)

Could I just add a small suggestion. Would it be possible this world to have the world map coordinates start at the lower left corner as to not have confusing negative map coordinates like we had in W6.
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Re: O Pioneers!

Postby TeckXKnight » Wed Jun 12, 2013 1:59 pm

Xcom wrote:Great job on the world map sabinati. Will be waiting for the map to go up. :)

Could I just add a small suggestion. Would it be possible this world to have the world map coordinates start at the lower left corner as to not have confusing negative map coordinates like we had in W6.

Wouldn't that shift coordinates if there was ever a map expansion? I imagine that could be confusing at least for awhile.
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Re: O Pioneers!

Postby toshirohayate » Wed Jun 12, 2013 2:03 pm

TeckXKnight wrote:
Xcom wrote:Great job on the world map sabinati. Will be waiting for the map to go up. :)

Could I just add a small suggestion. Would it be possible this world to have the world map coordinates start at the lower left corner as to not have confusing negative map coordinates like we had in W6.

Wouldn't that shift coordinates if there was ever a map expansion? I imagine that could be confusing at least for awhile.


In theory, wouldn't "shifting" the map with an expansion make the previous left corner become the left middle-ish? The cords would become scrambled. I think centered is the best bet.
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Re: O Pioneers!

Postby mvgulik » Wed Jun 12, 2013 3:03 pm

Yep. Centered is best (for a map you know can be change in size over time.).
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Re: O Pioneers!

Postby Arcanist » Wed Jun 12, 2013 3:19 pm

Centered is better. The positive/negative co'ords also tell you what corner of the map you're in, and how far from places. Numbers starting in the bottom left would just be confusing imo
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