kLauE wrote:The reason for me to quit HnH is because you can't stand up the grind against crazy russians or botting russians. Whatever is true, i don't care about it. The curious-system is in favour for #no-lifers imo, and i myself won't give up my life for something which is not worth imo = (combat-system ; getting outnumbered ; chase/escape thats mostly all about it = no skill involved). Some guys may like enjoy this game to kill people who can't defend themself, but you barely see a good fight in this game. In the end it comes all about bugusing/outnumber your enemy/outfarm(outbot) your enemy. No skill required. gg
The grind has always been here since H&H was conceived. Things have gotten better, but it's relatively been the same, so if you're going to blame your woes on something blame it on your inability to change. You either play the game or you get killed. The curio system is actually a step away from no-lifing. Originally you gained lp from doing tasks like chopping trees, etc. Botters would destroy entire forests and the people who knew how to script were basically the powerhouses of the world. Now you can forage for a few hours, load up on curios, and log out. You prevent yourself from being killed AND you're still gaining lp.
You complain about being outnumbered and raped to death, but that's H&H. It's always been that way. If you were gonna quit you should have done it a long time ago. GG
The unfed mind devours itself. - Gore Vidal