by MagicManICT » Fri Jun 28, 2013 9:17 pm
I'd be interested in learning about these things a bit more. The biggest project I've worked on was only a few thousand lines of code (that weren't pregenerated by the IDE). The couple of projects I've tried to dive into that were bigger than that have left me lost and confused in a muddle of paperwork and pointers trying to figure out what was going on.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.