borka wrote:-snip-
For graphic mods just create a folder named custom_res in Ender folder and drop mod in there, to test different mods just rename the folder and create another one to test a different mod till you found out what the structure of res folders is to make it fit as you want it
I told you
when you unpack i.e. Jackards respack - you have a folder called res - inside is another named gfx - that's the one you have to copy into custom_res folder
I suggest to copy haven-res.jar from Ender to another place and unpack it with 7zip to get a clue about structure
in short - you have res files in
haven-res.jar (which are the default res files), also in a folder called
res (which is mostly the folder for custom clients resfiles) and in folder
custom_res where graphic mods should go