Is seatribe employing?

General discussion and socializing.

Re: Is seatribe employing?

Postby MagicManICT » Mon Oct 21, 2013 6:03 pm

jordancoles wrote:
Arcanist wrote:I think sea tribe have zero paid employees.

I never said I got paid

There's a difference between volunteer and employed. I think that right there is it.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Re: Is seatribe employing?

Postby RJT » Mon Oct 21, 2013 6:41 pm

Sarge wrote:I bet it would be extremely interesting working there though as their problem solving strategies are often very interesting.

"Oh animals can break auth objects? That's weird"
(Insert however many months it's been here)
"I think I might have fixed it probably, who knows."
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Re: Is seatribe employing?

Postby Sarge » Mon Oct 21, 2013 8:06 pm

RJT wrote:
Sarge wrote:I bet it would be extremely interesting working there though as their problem solving strategies are often very interesting.

"Oh animals can break auth objects? That's weird"
(Insert however many months it's been here)
"I think I might have fixed it probably, who knows."

Indeed.

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Re: Is seatribe employing?

Postby jordancoles » Mon Oct 21, 2013 11:07 pm

"Crossroads can be build on water tiles you say?"
"Better increase their material cost and remove the ability to build them indoors"
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Re: Is seatribe employing?

Postby Dzedajus » Tue Oct 22, 2013 8:57 am

"game breaking mechanics"
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