Rust The Game

General discussion and socializing.

Re: Rust The Game

Postby EmperorNuke » Tue Jan 07, 2014 5:40 pm

Is this game supposed to be similar to H&H or am I just silly? (never played)
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Re: Rust The Game

Postby Jiochan » Tue Jan 07, 2014 9:24 pm

EmperorNuke wrote:Is this game supposed to be similar to H&H or am I just silly? (never played)


Well knida in the sense that, people just kill everyone and raid all your shit for no reason.
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Re: Rust The Game

Postby painhertz » Tue Jan 07, 2014 10:49 pm

I was finally getting somewhere yesterday, had a stone axe, bunch of cooked meat full cloth outfit and was finishing my shack when some fucktard shot me in the head.... Grrrrr
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Re: Rust The Game

Postby AAlex » Tue Jan 07, 2014 11:25 pm

Really fun game :D I've done most of the activities and got quite bored fast though (plus playing by myself), waiting for new updates before I start playing again. I hope you can mod it to remove guns, only thing I would really change about the game.

Might pop on the server later for funsies.
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Re: Rust The Game

Postby Saxony4 » Wed Jan 08, 2014 12:54 am

pvp sleepers


gay as shit, literally worse than stalin.

I don't touch any server with sleepers on it, if I want to have my character get killed while I'm at work I'll log into HnH thanks.
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Re: Rust The Game

Postby banok » Wed Jan 08, 2014 6:31 am

At one point it looks abit like 3d haven, and then the guy crafts a perfect modern machine gun from some lumps of metal with a campfire... I feel like this game could have been alot more interesting if it wasn't on the zombie fps bandwagon.
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Re: Rust The Game

Postby AAlex » Wed Jan 08, 2014 7:26 am

banok wrote:At one point it looks abit like 3d haven, and then the guy crafts a perfect modern machine gun from some lumps of metal with a campfire... I feel like this game could have been alot more interesting if it wasn't on the zombie fps bandwagon.


It's currently in really early alpha and they've already made it harder and harder to craft high quality weapons, I assume as the game progresses they'll add more metals and a longer process in crafting. Also the zombies are placeholders for another 'creature'.
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Re: Rust The Game

Postby Karede » Wed Jan 08, 2014 7:35 am

Saxony4 wrote:
pvp sleepers


gay as shit, literally worse than stalin.

I don't touch any server with sleepers on it, if I want to have my character get killed while I'm at work I'll log into HnH thanks.

So what you're saying is that you're a baby who can't secure their base?
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Re: Rust The Game

Postby cecelia » Wed Jan 08, 2014 8:02 am

Karede wrote:
Saxony4 wrote:
pvp sleepers


gay as shit, literally worse than stalin.

I don't touch any server with sleepers on it, if I want to have my character get killed while I'm at work I'll log into HnH thanks.

So what you're saying is that you're a baby who can't secure their base?


so many people are using hacks to go through locked doors though
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Re: Rust The Game

Postby a63ntorange2 » Wed Jan 08, 2014 6:26 pm

Ive built a 5x5 7 story tower with more metal doors and fake floors than was worth logging in to go in and out of. The game needs a ton more sandboxy systems to be anything other than an extremeley tedious FPS. Does it have merit, yes, does it have serious potential, yes. Is it ready for the mainstream and should you spend money on it, no, unless you really want to play garrys mod but have it take you 3 days to build a real base, in which time your most likely going to get shot and raided half a dozen times cause the map is about the size of 1 supergrid with 200 players on it.

In order for them to fix the game, the map needs to be proceduraly generated, and wiped each major publish like once a year or twice a year, and be about 10-30 times the size it is now. Also there should be no dev built bases, give players the ability to build something more in depth than a minecraft cube.
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