overtyped wrote:I hate bots too, but there's no way to remove it.
Lord_of_War wrote:overtyped wrote:I hate bots too, but there's no way to remove it.
The only way to get rid of them is to change the game mechanics.
overtyped wrote:Lord_of_War wrote:overtyped wrote:I hate bots too, but there's no way to remove it.
The only way to get rid of them is to change the game mechanics.
That would just get rid of the current bots, but people will just make bots for the new mechanics. lol...........
I think the best thing to do, is build a game around the ability to detect repeatative behavior. I'm making it sound easy, but I know it isn't.
Path of exile has a pretty good system, not sure how they detect bots, but I botted on 3 different accounts on different times, and they all got banhammered.
overtyped wrote:That is possible to an extent. If you were to spread curiousitys so far apart, that it wouldn't be efficient to bot a mountain for edelwieb, then i could see that. However you'd have to make the same for rivers with mussels. I don't think that would work well, you should think out the possible mechanics first, before saying " OH DERPHERP JUST CHANGE MECHANICS DERRRRR"
Potjeh wrote:They're using swords as throwing weapons now? Damn cheaters!
MagicManICT wrote:Most raiders aren't into choking another man's chicken. They can do some pretty gay shit, but that's usually the line.
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