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Rhakar wrote:2) We assume answer to #1 is no, so does anyone have some insight as to what we can do to discourage raiders? Does size of settlement matter, distance of walls to houses, etc.?
I for regular make 2 parallel brickwalls, leaving in between them as many tiles as to be sure that if a ram does break the outerwall, the ram needs to be repaired to continue moving, so I get an 8 hour gap from the moment the outer wall has been passed. That would be about 35 tiles. As it changes depending on what place of the grid your char stands, it has to be tested in the place.
Also that distance allows no one from the outside to see whatever we place in our home, so it is less tempting to make all the work that placing a ram means and raiders do not know how much we log, or if they are going to meet defenders.
Building underground, I leave the supports, as no one can dig from the upper level on the area near to supports and once I have xroads to go upwards, I demolish the mine hole so no one sees the entrance. Ofc I save signs in an alt so if my xroad gets demolished I can place another to get out.
Some players make support lines along underground walls, because they make cave ins when demolished.
About houses, I learned the hard way that wooden ones can be easily demolished by developed chars, so I only build stone mansions.