Lordtimo wrote:vatas wrote:I am not sure if this is offtopic but if they remove nightvision people are just going to spam alts for A)HFs provifing light around settlements B)newbclothes for torch material.
Why would they remove anti alt spamming feature in hafen? It fixxed so many problems in haven, would be unclever to make it possible again.
Also this would be only a problem in early world i guess, because later on its easier to just craft some torches than to spawn new chars..
Oddity wrote:overtyped wrote:just please don't release the code for night and day
They just need to make it non-eye-straining, and also not send the client information for objects that you shouldn't be able to see given the amount of light on them.
the_pilgrim wrote:Oddity wrote:overtyped wrote:just please don't release the code for night and day
They just need to make it non-eye-straining, and also not send the client information for objects that you shouldn't be able to see given the amount of light on them.
That would actually be an interesting mechanic. Since you need a free hand to hold a torch, it would make night-time activities fairly challenging (especially combat).
It might actually encourage folk to do indoor things during the night and outdoor things during the day. Aside from the sneaky types, of course.
Jalpha wrote:I believe in my interpretation of things.
vatas wrote:Lordtimo wrote:vatas wrote:I am not sure if this is offtopic but if they remove nightvision people are just going to spam alts for A)HFs provifing light around settlements B)newbclothes for torch material.
Why would they remove anti alt spamming feature in hafen? It fixxed so many problems in haven, would be unclever to make it possible again.
Also this would be only a problem in early world i guess, because later on its easier to just craft some torches than to spawn new chars..
Does it increase from 5 minute time limit? because it wouldnt take long to cover area in HFs also considering you can spwan to HFa make HFb (provided branches and dream) then spawn to HFb and make HFc and so on.
Jalpha wrote:I believe in my interpretation of things.
the_pilgrim wrote:Oddity wrote:overtyped wrote:just please don't release the code for night and day
They just need to make it non-eye-straining, and also not send the client information for objects that you shouldn't be able to see given the amount of light on them.
That would actually be an interesting mechanic. Since you need a free hand to hold a torch, it would make night-time activities fairly challenging (especially combat).
It might actually encourage folk to do indoor things during the night and outdoor things during the day. Aside from the sneaky types, of course.
Xcom wrote:Most good things last only a short time
venatorvenator wrote:What I really want to see, though, is poison for food, bigger lakes, and bigger boats.
venatorvenator wrote:You know, in King Arthur's Gold you could climb trees to hide and were only found if someone chopped them down.
What I really want to see, though, is poison for food, bigger lakes, and bigger boats.
Xcom wrote:Most good things last only a short time
venatorvenator wrote:Making raiders think twice before stealing food, wondering why that mbc is still lying there and wasn't eaten yet, deforesting entire grids so that no one hides on the trees to sneak up on your village, placing torches at strategic locations, putting four people on a ship to make it move faster.
A man can dream.
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