Forward Thinking

General discussion and socializing.

Re: Forward Thinking

Postby TeckXKnight » Mon Jul 28, 2014 10:03 am

Naa yo, you seemed hype for it. Like I said, I prefer to keep my mouth shut about the game because if it's your cup of tea, then be hype for it. Don't let me be a downer for you. I play all sorts of games and get hyped over stupid things all of the time. Like the Civilization MMO -- probably going to go horribly but I'm still going to give it a shot.

As for the ability to respec easily, that's become fairly common in RPGs and MMOs. After the days of Diablo 2, developers started to notice that players hated to be utterly fucked if they didn't plan out their build thoroughly from conception. Haven doesn't exactly lock you into anything though as learning points aren't restrictive; as in, there isn't a small pool of learning points that you'll get from leveling up and that's it, those are the only skills you can learn. It just takes a bit of time to buy up points in another skill, though that's fairly common to do once you're established and no longer just scraping by. Most UAC fighters start to pick up MC, crafters diversify their points into the other crafting skills, and some people like me just buy all of the skills up because lp is cheap and death is so easy to avoid if you know what you're doing. Besides, I hate juggling alts to do every little task.
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Re: Forward Thinking

Postby chocolaterain » Mon Jul 28, 2014 12:05 pm

Archeage is one big pile of crap which will guaranteed die within weeks of it's release. It has already died in every country it has been released in. XL games are a bunch of faggots who are running a business as if it is a joke. They went as far as to add skateboards and race cars in a fucking medieval mmo game, great way to brutally murder the immersion of the players. Just imagine a guy passing by you on a skateboard while you're fighting a dragon. They keep advertising it as a sandbox, but from my experience on the Russian servers it is an absolute garbage themepark game with some retarded shit added into it and a "sandbox" label popped right onto it. They advertise only the good parts and leave out the bad parts. For example, they never mentioned that castle sieging would be instanced. PvP is just a big joke, whoever shoots his CC first wins. On top of that it has a very basic combat system like WoW. There are quite a lot of classes with only a few combinations being viable. The game could've been so good, but as I said XL games are just a bunch of faggots who don't know what they're doing.
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Re: Forward Thinking

Postby Kaios » Mon Jul 28, 2014 2:09 pm

I will admit ArcheAge does indeed contain the elements of your average cookie cutter Korean MMO, but it also has some neat features thrown in which I must confess have compelled me to buy in to the Alpha.

I disagree that it's pay to win, it's more like the free version is a Demo and subscribing allows you to experience the rest of the game. I think the sooner they begin to make that differentiation the sooner people will realize it's not pay to win because it's not really free to play.

Also in regards to the skateboards and stuff, from what I understand Trion has no plans to allow such things in the NA version if they can prevent it but I believe you can still do things like grab an image from google and throw it on to an object so I don't know really.
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Re: Forward Thinking

Postby McJager » Mon Jul 28, 2014 2:30 pm

I'm still willing to give AA a try before utterly condemning it. And as Kai said different company so who knows lol. Also civilization mmo? I'm unsure if you're joking or not. I'm to used to the single player ones but you've peaked my curiosity
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Re: Forward Thinking

Postby Kaios » Mon Jul 28, 2014 2:39 pm

McJager wrote:I'm still willing to give AA a try before utterly condemning it. And as Kai said different company so who knows lol.


Well Trion is just the North American publisher, XL Games is still developing it, however if you've been keeping up on the forum at all you would see that Trion is constantly discussing the mechanics and features of the game with XL and they have done a fairly good job of listening to players critiques and complaints and do indeed work towards reasonable resolutions.

The biggest issue players seem to have is with the Offline LP regen for Patrons while the F2P players get no offline LP regen at all. The main reason anyone is calling it pay to win is for exactly that reason and also because of one single item, the labour potion, in the marketplace. In its current state it doesn't have an account cooldown rather just a character one though I'm not sure how much labour it restores on use as I've never used one.

Don't misunderstand though, a F2P player can do just as much as a paying one under the right circumstances, it only takes longer. Friends and/or a guild are extremely useful for a free player and also allows you to use the land your friends/guildies own even though you're unable to own your own.
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Re: Forward Thinking

Postby chocolaterain » Mon Jul 28, 2014 2:40 pm

McJager wrote:I'm still willing to give AA a try before utterly condemning it. And as Kai said different company so who knows lol. Also civilization mmo? I'm unsure if you're joking or not. I'm to used to the single player ones but you've peaked my curiosity

it's not a different company at all.. Trion are the publishers, the best they can do is try to convince xl games to make some small changes. They really can't do anything else besides that as long as xl games disallows it (which they will because as I said before this company is just a joke).

Don't misunderstand though, a F2P player can do just as much as a paying one under the right circumstances, it only takes longer.

Not true, you are very limited to what you can do. Their mainly advertised "sandbox" elements are very limited for f2p players. The biggest problem is that they advertise it as a f2p, while it's obviously just free to try out. Thinks "take longer", as in halved labor regen, and only when logged in as opposed to patron players who also regen when logged out? Unless you plan on leaving your pc on 24/7 and still being behind, it's not just "taking longer".
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Re: Forward Thinking

Postby Kaios » Mon Jul 28, 2014 2:50 pm

chocolaterain wrote:Not true, you are very limited to what you can do. Their mainly advertised "sandbox" elements are very limited for f2p players. The biggest problem is that they advertise it as a f2p, while it's obviously just free to try out. Thinks "take longer", as in halved labor regen, and only when logged in as opposed to patron players who also regen when logged out? Unless you plan on leaving your pc on 24/7 and still being behind, it's not just "taking longer".


Like I said, they might as well call the free to play a Demo already and get it over with. That doesn't mean players are THAT limited though, really the biggest limit put on them is the ownership of land and the ability to build homes, that doesn't mean you can't make use of others places however.

As of right now they also plan to include that APEX item that allows players to obtain store credits through in-game means without the use of money, and further to that there will be an item available in the marketplace that gives a 30 day patron status or something like that without actually having to use a credit card or anything to subscribe to the game.

The game is still being developed in NA and as far as I know there are no plans to make it as terrible as the Korean version, only plans to try and make it better. You have to understand though that the #1 goal of these companies is to make money, the development of a good game seems to always come second.
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Re: Forward Thinking

Postby Massa » Mon Jul 28, 2014 5:25 pm

Tbh, the biggest deterrent for me in Archeage is the armor every chick wears.
ders nothing there and its annoying
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Re: Forward Thinking

Postby McJager » Mon Jul 28, 2014 6:10 pm

Eh.. I kind of think of you're paying 15? Or 14.99 a month for a game you should get something out of it. The lp gain while offline deal works for me. And you're right about Trion being the publisher, A bit tired so not elaborating on my thoughts, Also they're going to be doing their own content and stuff right? Like warborn and flippin dwarves. Either way, It's why I think it will be a bit different for a while anyway.
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Re: Forward Thinking

Postby Kaios » Mon Jul 28, 2014 6:17 pm

McJager wrote:Eh.. I kind of think of you're paying 15? Or 14.99 a month for a game you should get something out of it.


I'm in agreement, unfortunately however we are living amongst a generation of highly entitled people who want what they want, all for free and they want it NOW!!!

I find it rather interesting the game's model of "Free to play sort of but not really" has sparked quite some discussion regarding what actually makes a game pay to win and when you're simply just paying for a better experience.
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