sabinati wrote:i definitely agree that simplicity > complication
tbh the old system was not so bad, if you want to add in the offense/defense bars i'm fine with it but overall it's cumbersome and not much fun. the real crux of the problem with the old system was that it was terribly imbalanced and someone with 200ish combat had no chance against someone with 400ish (which is still a problem in this system) i like the group combat buffs (or the idea of them, haven't used them yet), i like the theory that a larger group of lower leveled characters has more of a chance against a single high level character (although, there should of course be some investment in the lower level characters, we obviously don't want a group of low investment alts able to take down a high level character.)
Lexi wrote:sabinati wrote:i definitely agree that simplicity > complication
tbh the old system was not so bad, if you want to add in the offense/defense bars i'm fine with it but overall it's cumbersome and not much fun. the real crux of the problem with the old system was that it was terribly imbalanced and someone with 200ish combat had no chance against someone with 400ish (which is still a problem in this system) i like the group combat buffs (or the idea of them, haven't used them yet), i like the theory that a larger group of lower leveled characters has more of a chance against a single high level character (although, there should of course be some investment in the lower level characters, we obviously don't want a group of low investment alts able to take down a high level character.)
I concur. The very thing that drew me and my guy to this game was the sheer simplicity. It was such a simple looking game, with very simple graphics, but a fuckton of content. The simpler the better in my not so humble opinion.
Seizure wrote:I do. At ~140 unarmed I cannot take down a lvl 9-10 deer
theTrav wrote:Seizure wrote:I do. At ~140 unarmed I cannot take down a lvl 9-10 deer
s/deer/moose
There you go, now you've got a good reason why you can't take it down by PUNCHING it, no matter how many hours you spend grinding teapots... OH NOES, REALISM!
theTrav wrote:Seizure wrote:I do. At ~140 unarmed I cannot take down a lvl 9-10 deer
s/deer/moose
There you go, now you've got a good reason why you can't take it down by PUNCHING it, no matter how many hours you spend grinding teapots... OH NOES, REALISM!
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